|  | /* | 
|  | * Copyright (C) 2008 Francois Gouget | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #ifndef __WINE_D3DX8MESH_H | 
|  | #define __WINE_D3DX8MESH_H | 
|  |  | 
|  | #include <d3dx8.h> | 
|  | #include <dxfile.h> | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateBuffer(DWORD,LPD3DXBUFFER*); | 
|  | UINT    WINAPI D3DXGetFVFVertexSize(DWORD); | 
|  | BOOL    WINAPI D3DXBoxBoundProbe(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *); | 
|  | BOOL    WINAPI D3DXSphereBoundProbe(CONST D3DXVECTOR3 *,FLOAT,CONST D3DXVECTOR3 *,CONST D3DXVECTOR3 *); | 
|  | BOOL    CDECL  D3DXIntersectTri(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, FLOAT *, FLOAT *, FLOAT *); | 
|  | HRESULT WINAPI D3DXComputeBoundingBox(PVOID, DWORD, DWORD, D3DXVECTOR3 *, D3DXVECTOR3 *); | 
|  | HRESULT WINAPI D3DXComputeBoundingSphere(PVOID, DWORD, DWORD, D3DXVECTOR3 *, FLOAT *); | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif /* __WINE_D3DX8MESH_H */ |