| /* Window-specific OpenGL functions implementation. |
| * |
| * Copyright (c) 1999 Lionel Ulmer |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #include "config.h" |
| |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include "wine/exception.h" |
| |
| #include "wine/debug.h" |
| #include "gdi.h" |
| #include "windef.h" |
| #include "winerror.h" |
| #include "wine_gl.h" |
| #include "x11drv.h" |
| #include "x11font.h" |
| #include "msvcrt/excpt.h" |
| |
| #include "wgl.h" |
| #include "opengl_ext.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(opengl); |
| |
| static GLXContext default_cx = NULL; |
| |
| typedef struct wine_glcontext { |
| HDC hdc; |
| GLXContext ctx; |
| XVisualInfo *vis; |
| struct wine_glcontext *next; |
| struct wine_glcontext *prev; |
| } Wine_GLContext; |
| static Wine_GLContext *context_array; |
| |
| static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx) { |
| Wine_GLContext *ret = context_array; |
| while (ret != NULL) if (ctx == ret->ctx) break; else ret = ret->next; |
| return ret; |
| } |
| |
| static inline void free_context(Wine_GLContext *context) { |
| if (context->next != NULL) context->next->prev = context->prev; |
| if (context->prev != NULL) context->prev->next = context->next; |
| else context_array = context->next; |
| |
| HeapFree(GetProcessHeap(), 0, context); |
| } |
| |
| static inline Wine_GLContext *alloc_context(void) { |
| Wine_GLContext *ret; |
| |
| ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext)); |
| ret->next = context_array; |
| if (context_array != NULL) context_array->prev = ret; |
| else context_array = ret; |
| |
| return ret; |
| } |
| |
| |
| static int XGLErrorFlag = 0; |
| static int XGLErrorHandler(Display *dpy, XErrorEvent *event) { |
| XGLErrorFlag = 1; |
| return 0; |
| } |
| /* filter for page-fault exceptions */ |
| static WINE_EXCEPTION_FILTER(page_fault) |
| { |
| return EXCEPTION_EXECUTE_HANDLER; |
| } |
| |
| /*********************************************************************** |
| * wglCreateContext (OPENGL32.@) |
| */ |
| HGLRC WINAPI wglCreateContext(HDC hdc) |
| { |
| XVisualInfo *vis; |
| Wine_GLContext *ret; |
| int num; |
| XVisualInfo template; |
| |
| TRACE("(%08x)\n", hdc); |
| |
| /* First, get the visual in use by the X11DRV */ |
| template.visualid = GetPropA( GetDesktopWindow(), "__wine_x11_visual_id" ); |
| vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num); |
| |
| if (vis == NULL) { |
| ERR("NULL visual !!!\n"); |
| /* Need to set errors here */ |
| return NULL; |
| } |
| |
| /* The context will be allocated in the wglMakeCurrent call */ |
| ENTER_GL(); |
| ret = alloc_context(); |
| LEAVE_GL(); |
| ret->hdc = hdc; |
| ret->vis = vis; |
| |
| TRACE(" creating context %p (GL context creation delayed)\n", ret); |
| return (HGLRC) ret; |
| } |
| |
| /*********************************************************************** |
| * wglCreateLayerContext (OPENGL32.@) |
| */ |
| HGLRC WINAPI wglCreateLayerContext(HDC hdc, |
| int iLayerPlane) { |
| FIXME("(%08x,%d): stub !\n", hdc, iLayerPlane); |
| |
| return NULL; |
| } |
| |
| /*********************************************************************** |
| * wglCopyContext (OPENGL32.@) |
| */ |
| BOOL WINAPI wglCopyContext(HGLRC hglrcSrc, |
| HGLRC hglrcDst, |
| UINT mask) { |
| FIXME("(%p,%p,%d)\n", hglrcSrc, hglrcDst, mask); |
| |
| return FALSE; |
| } |
| |
| /*********************************************************************** |
| * wglDeleteContext (OPENGL32.@) |
| */ |
| BOOL WINAPI wglDeleteContext(HGLRC hglrc) { |
| int (*WineXHandler)(Display *, XErrorEvent *); |
| Wine_GLContext *ctx = (Wine_GLContext *) hglrc; |
| BOOL ret; |
| |
| TRACE("(%p)\n", hglrc); |
| |
| ENTER_GL(); |
| /* A game (Half Life not to name it) deletes twice the same context. To prevent |
| crashes, run with our own error function enabled */ |
| XSync(gdi_display, False); |
| XGLErrorFlag = 0; |
| WineXHandler = XSetErrorHandler(XGLErrorHandler); |
| __TRY { |
| glXDestroyContext(gdi_display, ctx->ctx); |
| XSync(gdi_display, False); |
| XFlush(gdi_display); |
| |
| if (XGLErrorHandler == 0) free_context(ctx); |
| } |
| __EXCEPT(page_fault) { |
| XGLErrorFlag = 1; |
| } |
| __ENDTRY |
| |
| ret = TRUE; |
| XSetErrorHandler(WineXHandler); |
| if (XGLErrorFlag) { |
| WARN("Error deleting context !\n"); |
| SetLastError(ERROR_INVALID_HANDLE); |
| ret = FALSE; |
| } |
| LEAVE_GL(); |
| |
| return ret; |
| } |
| |
| /*********************************************************************** |
| * wglDescribeLayerPlane (OPENGL32.@) |
| */ |
| BOOL WINAPI wglDescribeLayerPlane(HDC hdc, |
| int iPixelFormat, |
| int iLayerPlane, |
| UINT nBytes, |
| LPLAYERPLANEDESCRIPTOR plpd) { |
| FIXME("(%08x,%d,%d,%d,%p)\n", hdc, iPixelFormat, iLayerPlane, nBytes, plpd); |
| |
| return FALSE; |
| } |
| |
| /*********************************************************************** |
| * wglGetCurrentContext (OPENGL32.@) |
| */ |
| HGLRC WINAPI wglGetCurrentContext(void) { |
| GLXContext gl_ctx; |
| Wine_GLContext *ret; |
| |
| TRACE("()\n"); |
| |
| ENTER_GL(); |
| gl_ctx = glXGetCurrentContext(); |
| ret = get_context_from_GLXContext(gl_ctx); |
| LEAVE_GL(); |
| |
| TRACE(" returning %p (GL context %p)\n", ret, gl_ctx); |
| |
| return ret; |
| } |
| |
| /*********************************************************************** |
| * wglGetCurrentDC (OPENGL32.@) |
| */ |
| HDC WINAPI wglGetCurrentDC(void) { |
| GLXContext gl_ctx; |
| Wine_GLContext *ret; |
| |
| TRACE("()\n"); |
| |
| ENTER_GL(); |
| gl_ctx = glXGetCurrentContext(); |
| ret = get_context_from_GLXContext(gl_ctx); |
| LEAVE_GL(); |
| |
| if (ret) { |
| TRACE(" returning %08x (GL context %p - Wine context %p)\n", ret->hdc, gl_ctx, ret); |
| return ret->hdc; |
| } else { |
| TRACE(" no Wine context found for GLX context %p\n", gl_ctx); |
| return 0; |
| } |
| } |
| |
| /*********************************************************************** |
| * wglGetLayerPaletteEntries (OPENGL32.@) |
| */ |
| int WINAPI wglGetLayerPaletteEntries(HDC hdc, |
| int iLayerPlane, |
| int iStart, |
| int cEntries, |
| const COLORREF *pcr) { |
| FIXME("(): stub !\n"); |
| |
| return 0; |
| } |
| |
| /*********************************************************************** |
| * wglGetProcAddress (OPENGL32.@) |
| */ |
| static int compar(const void *elt_a, const void *elt_b) { |
| return strcmp(((OpenGL_extension *) elt_a)->name, |
| ((OpenGL_extension *) elt_b)->name); |
| } |
| |
| void* WINAPI wglGetProcAddress(LPCSTR lpszProc) { |
| void *local_func; |
| static HMODULE hm = 0; |
| OpenGL_extension ext; |
| OpenGL_extension *ext_ret; |
| |
| |
| TRACE("(%s)\n", lpszProc); |
| |
| if (hm == 0) |
| hm = GetModuleHandleA("opengl32"); |
| |
| /* First, look if it's not already defined in the 'standard' OpenGL functions */ |
| if ((local_func = GetProcAddress(hm, lpszProc)) != NULL) { |
| TRACE(" found function in 'standard' OpenGL functions (%p)\n", local_func); |
| return local_func; |
| } |
| |
| /* After that, search in the thunks to find the real name of the extension */ |
| ext.name = (char *) lpszProc; |
| ext_ret = (OpenGL_extension *) bsearch(&ext, extension_registry, |
| extension_registry_size, sizeof(OpenGL_extension), compar); |
| |
| if (ext_ret == NULL) { |
| /* Some sanity checks :-) */ |
| if (glXGetProcAddressARB(lpszProc) != NULL) { |
| ERR("Extension %s defined in the OpenGL library but NOT in opengl_ext.c... Please report (lionel.ulmer@free.fr) !\n", lpszProc); |
| return NULL; |
| } |
| |
| WARN("Did not find extension %s in either Wine or your OpenGL library.\n", lpszProc); |
| return NULL; |
| } else { |
| /* After that, look at the extensions defined in the Linux OpenGL library */ |
| if ((local_func = glXGetProcAddressARB(ext_ret->glx_name)) == NULL) { |
| char buf[256]; |
| void *ret = NULL; |
| |
| /* Remove the 3 last letters (EXT, ARB, ...). |
| |
| I know that some extensions have more than 3 letters (MESA, NV, |
| INTEL, ...), but this is only a stop-gap measure to fix buggy |
| OpenGL drivers (moreover, it is only useful for old 1.0 apps |
| that query the glBindTextureEXT extension). |
| */ |
| strncpy(buf, ext_ret->glx_name, strlen(ext_ret->glx_name) - 3); |
| buf[strlen(ext_ret->glx_name) - 3] = '\0'; |
| TRACE(" extension not found in the Linux OpenGL library, checking against libGL bug with %s..\n", buf); |
| |
| ret = GetProcAddress(hm, buf); |
| if (ret != NULL) { |
| TRACE(" found function in main OpenGL library (%p) !\n", ret); |
| } else { |
| WARN("Did not find function %s (%s) in your OpenGL library !\n", lpszProc, ext_ret->glx_name); |
| } |
| |
| return ret; |
| } else { |
| TRACE(" returning function (%p)\n", ext_ret->func); |
| *(ext_ret->func_ptr) = local_func; |
| |
| return ext_ret->func; |
| } |
| } |
| } |
| |
| /*********************************************************************** |
| * wglMakeCurrent (OPENGL32.@) |
| */ |
| BOOL WINAPI wglMakeCurrent(HDC hdc, |
| HGLRC hglrc) { |
| BOOL ret; |
| |
| TRACE("(%08x,%p)\n", hdc, hglrc); |
| |
| if (hglrc == NULL) { |
| ENTER_GL(); |
| ret = glXMakeCurrent(gdi_display, |
| None, |
| NULL); |
| LEAVE_GL(); |
| } else { |
| DC * dc = DC_GetDCPtr( hdc ); |
| |
| if (dc == NULL) { |
| ERR("Null DC !!!\n"); |
| ret = FALSE; |
| } else { |
| X11DRV_PDEVICE *physDev; |
| Wine_GLContext *ctx = (Wine_GLContext *) hglrc; |
| |
| physDev =(X11DRV_PDEVICE *)dc->physDev; |
| |
| if (ctx->ctx == NULL) { |
| ENTER_GL(); |
| ctx->ctx = glXCreateContext(gdi_display, ctx->vis, NULL, True); |
| LEAVE_GL(); |
| TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx); |
| } |
| |
| ENTER_GL(); |
| ret = glXMakeCurrent(gdi_display, |
| physDev->drawable, |
| ctx->ctx); |
| LEAVE_GL(); |
| GDI_ReleaseObj( hdc ); |
| } |
| } |
| TRACE(" returning %s\n", (ret ? "True" : "False")); |
| return ret; |
| } |
| |
| /*********************************************************************** |
| * wglRealizeLayerPalette (OPENGL32.@) |
| */ |
| BOOL WINAPI wglRealizeLayerPalette(HDC hdc, |
| int iLayerPlane, |
| BOOL bRealize) { |
| FIXME("()\n"); |
| |
| return FALSE; |
| } |
| |
| /*********************************************************************** |
| * wglSetLayerPaletteEntries (OPENGL32.@) |
| */ |
| int WINAPI wglSetLayerPaletteEntries(HDC hdc, |
| int iLayerPlane, |
| int iStart, |
| int cEntries, |
| const COLORREF *pcr) { |
| FIXME("(): stub !\n"); |
| |
| return 0; |
| } |
| |
| /*********************************************************************** |
| * wglShareLists (OPENGL32.@) |
| */ |
| BOOL WINAPI wglShareLists(HGLRC hglrc1, |
| HGLRC hglrc2) { |
| Wine_GLContext *org = (Wine_GLContext *) hglrc1; |
| Wine_GLContext *dest = (Wine_GLContext *) hglrc2; |
| |
| TRACE("(%p, %p)\n", org, dest); |
| |
| if (dest->ctx != NULL) { |
| ERR("Could not share display lists, context already created !\n"); |
| return FALSE; |
| } else { |
| if (org->ctx == NULL) { |
| ENTER_GL(); |
| org->ctx = glXCreateContext(gdi_display, org->vis, NULL, True); |
| LEAVE_GL(); |
| TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org); |
| } |
| |
| ENTER_GL(); |
| /* Create the destination context with display lists shared */ |
| dest->ctx = glXCreateContext(gdi_display, dest->vis, org->ctx, True); |
| LEAVE_GL(); |
| TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx); |
| } |
| |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * wglSwapLayerBuffers (OPENGL32.@) |
| */ |
| BOOL WINAPI wglSwapLayerBuffers(HDC hdc, |
| UINT fuPlanes) { |
| FIXME("(): stub !\n"); |
| |
| return FALSE; |
| } |
| |
| /*********************************************************************** |
| * wglUseFontBitmapsA (OPENGL32.@) |
| */ |
| BOOL WINAPI wglUseFontBitmapsA(HDC hdc, |
| DWORD first, |
| DWORD count, |
| DWORD listBase) { |
| DC * dc = DC_GetDCPtr( hdc ); |
| X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev; |
| fontObject* pfo = XFONT_GetFontObject( physDev->font ); |
| Font fid = pfo->fs->fid; |
| |
| TRACE("(%08x, %ld, %ld, %ld)\n", hdc, first, count, listBase); |
| |
| ENTER_GL(); |
| /* I assume that the glyphs are at the same position for X and for Windows */ |
| glXUseXFont(fid, first, count, listBase); |
| LEAVE_GL(); |
| GDI_ReleaseObj( hdc ); |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * wglUseFontOutlinesA (OPENGL32.@) |
| */ |
| BOOL WINAPI wglUseFontOutlinesA(HDC hdc, |
| DWORD first, |
| DWORD count, |
| DWORD listBase, |
| FLOAT deviation, |
| FLOAT extrusion, |
| int format, |
| LPGLYPHMETRICSFLOAT lpgmf) { |
| FIXME("(): stub !\n"); |
| |
| return FALSE; |
| } |
| |
| |
| /* This is for brain-dead applications that use OpenGL functions before even |
| creating a rendering context.... */ |
| static void process_attach(void) { |
| XWindowAttributes win_attr; |
| Visual *rootVisual; |
| int num; |
| XVisualInfo template; |
| XVisualInfo *vis = NULL; |
| Window root = (Window)GetPropA( GetDesktopWindow(), "__wine_x11_whole_window" ); |
| |
| if (!root) |
| { |
| ERR("X11DRV not loaded. Cannot create default context.\n"); |
| return; |
| } |
| |
| ENTER_GL(); |
| |
| /* Try to get the visual from the Root Window. We can't use the standard (presumably |
| double buffered) X11DRV visual with the Root Window, since we don't know if the Root |
| Window was created using the standard X11DRV visual, and glXMakeCurrent can't deal |
| with mismatched visuals. Note that the Root Window visual may not be double |
| buffered, so apps actually attempting to render this way may flicker */ |
| if (XGetWindowAttributes( gdi_display, root, &win_attr )) |
| { |
| rootVisual = win_attr.visual; |
| } |
| else |
| { |
| /* Get the default visual, since we can't seem to get the attributes from the |
| Root Window. Let's hope that the Root Window Visual matches the DefaultVisual */ |
| rootVisual = DefaultVisual( gdi_display, DefaultScreen(gdi_display) ); |
| } |
| |
| template.visualid = XVisualIDFromVisual(rootVisual); |
| vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num); |
| if (vis != NULL) default_cx = glXCreateContext(gdi_display, vis, 0, GL_TRUE); |
| if (default_cx != NULL) glXMakeCurrent(gdi_display, root, default_cx); |
| XFree(vis); |
| LEAVE_GL(); |
| |
| if (default_cx == NULL) { |
| ERR("Could not create default context.\n"); |
| } |
| |
| context_array = NULL; |
| } |
| |
| static void process_detach(void) { |
| glXDestroyContext(gdi_display, default_cx); |
| } |
| |
| /*********************************************************************** |
| * OpenGL initialisation routine |
| */ |
| BOOL WINAPI OpenGL32_Init( HINSTANCE hinst, DWORD reason, LPVOID reserved ) |
| { |
| switch(reason) { |
| case DLL_PROCESS_ATTACH: |
| process_attach(); |
| break; |
| case DLL_PROCESS_DETACH: |
| process_detach(); |
| break; |
| } |
| return TRUE; |
| } |