| /* |
| * Copyright 2009 Tony Wasserka |
| * Copyright 2010 Christian Costa |
| * Copyright 2010 Owen Rudge for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "wine/unicode.h" |
| #include "wine/debug.h" |
| #include "d3dx9_36_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3dx); |
| |
| /* Returns TRUE if num is a power of 2, FALSE if not, or if 0 */ |
| static BOOL is_pow2(UINT num) |
| { |
| return !(num & (num - 1)); |
| } |
| |
| /* Returns the smallest power of 2 which is greater than or equal to num */ |
| static UINT make_pow2(UINT num) |
| { |
| UINT result = 1; |
| |
| /* In the unlikely event somebody passes a large value, make sure we don't enter an infinite loop */ |
| if (num >= 0x80000000) |
| return 0x80000000; |
| |
| while (result < num) |
| result <<= 1; |
| |
| return result; |
| } |
| |
| HRESULT WINAPI D3DXFilterTexture(LPDIRECT3DBASETEXTURE9 texture, |
| CONST PALETTEENTRY *palette, |
| UINT srclevel, |
| DWORD filter) |
| { |
| UINT level = srclevel + 1; |
| HRESULT hr; |
| |
| TRACE("(%p, %p, %d, %d)\n", texture, palette, srclevel, filter); |
| |
| if (!texture) |
| return D3DERR_INVALIDCALL; |
| |
| if ((filter & 0xFFFF) > D3DX_FILTER_BOX && filter != D3DX_DEFAULT) |
| return D3DERR_INVALIDCALL; |
| |
| if (srclevel >= IDirect3DBaseTexture9_GetLevelCount(texture)) |
| return D3DERR_INVALIDCALL; |
| |
| switch (IDirect3DBaseTexture9_GetType(texture)) |
| { |
| case D3DRTYPE_TEXTURE: |
| { |
| IDirect3DSurface9 *topsurf, *mipsurf; |
| D3DSURFACE_DESC desc; |
| |
| if (filter == D3DX_DEFAULT) |
| { |
| IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9*) texture, srclevel, &desc); |
| |
| if (is_pow2(desc.Width) && is_pow2(desc.Height)) |
| filter = D3DX_FILTER_BOX; |
| else |
| filter = D3DX_FILTER_BOX | D3DX_FILTER_DITHER; |
| } |
| |
| hr = IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) texture, srclevel, &topsurf); |
| |
| if (FAILED(hr)) |
| return D3DERR_INVALIDCALL; |
| |
| while (IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) texture, level, &mipsurf) == D3D_OK) |
| { |
| hr = D3DXLoadSurfaceFromSurface(mipsurf, palette, NULL, topsurf, palette, NULL, filter, 0); |
| IDirect3DSurface9_Release(mipsurf); |
| |
| if (FAILED(hr)) |
| break; |
| |
| level++; |
| } |
| |
| IDirect3DSurface9_Release(topsurf); |
| |
| if (level == srclevel + 1) |
| return D3DERR_INVALIDCALL; |
| |
| return D3D_OK; |
| } |
| |
| default: |
| FIXME("Implement volume and cube texture filtering\n"); |
| return E_NOTIMPL; |
| } |
| } |
| |
| HRESULT WINAPI D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 device, |
| UINT* width, |
| UINT* height, |
| UINT* miplevels, |
| DWORD usage, |
| D3DFORMAT* format, |
| D3DPOOL pool) |
| { |
| UINT w = (width && *width) ? *width : 1; |
| UINT h = (height && *height) ? *height : 1; |
| D3DCAPS9 caps; |
| |
| TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device, width, height, miplevels, usage, format, pool); |
| |
| if (!device) |
| return D3DERR_INVALIDCALL; |
| |
| /* usage */ |
| if ((usage != D3DX_DEFAULT) && |
| (usage & (D3DUSAGE_WRITEONLY | D3DUSAGE_DONOTCLIP | D3DUSAGE_POINTS | D3DUSAGE_RTPATCHES | D3DUSAGE_NPATCHES))) |
| return D3DERR_INVALIDCALL; |
| |
| /* pool */ |
| if ((pool != D3DPOOL_DEFAULT) && (pool != D3DPOOL_MANAGED) && (pool != D3DPOOL_SYSTEMMEM) && (pool != D3DPOOL_SCRATCH)) |
| return D3DERR_INVALIDCALL; |
| |
| /* width and height */ |
| if (FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps))) |
| return D3DERR_INVALIDCALL; |
| |
| /* 256 x 256 default width/height */ |
| if ((w == D3DX_DEFAULT) && (h == D3DX_DEFAULT)) |
| w = h = 256; |
| else if (w == D3DX_DEFAULT) |
| w = (height ? h : 256); |
| else if (h == D3DX_DEFAULT) |
| h = (width ? w : 256); |
| |
| /* ensure width/height is power of 2 */ |
| if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(w))) |
| w = make_pow2(w); |
| |
| if (w > caps.MaxTextureWidth) |
| w = caps.MaxTextureWidth; |
| |
| if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(h))) |
| h = make_pow2(h); |
| |
| if (h > caps.MaxTextureHeight) |
| h = caps.MaxTextureHeight; |
| |
| /* texture must be square? */ |
| if (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY) |
| { |
| if (w > h) |
| h = w; |
| else |
| w = h; |
| } |
| |
| if (width) |
| *width = w; |
| |
| if (height) |
| *height = h; |
| |
| /* miplevels */ |
| if (miplevels) |
| { |
| UINT max_mipmaps = 1; |
| |
| if (!width && !height) |
| max_mipmaps = 9; /* number of mipmaps in a 256x256 texture */ |
| else |
| { |
| UINT max_dimen = max(w, h); |
| |
| while (max_dimen > 1) |
| { |
| max_dimen >>= 1; |
| max_mipmaps++; |
| } |
| } |
| |
| if (*miplevels == 0 || *miplevels > max_mipmaps) |
| *miplevels = max_mipmaps; |
| } |
| |
| /* format */ |
| if (format) |
| { |
| D3DDEVICE_CREATION_PARAMETERS params; |
| IDirect3D9 *d3d = NULL; |
| D3DDISPLAYMODE mode; |
| HRESULT hr; |
| |
| hr = IDirect3DDevice9_GetDirect3D(device, &d3d); |
| |
| if (FAILED(hr)) |
| goto cleanup; |
| |
| hr = IDirect3DDevice9_GetCreationParameters(device, ¶ms); |
| |
| if (FAILED(hr)) |
| goto cleanup; |
| |
| hr = IDirect3DDevice9_GetDisplayMode(device, 0, &mode); |
| |
| if (FAILED(hr)) |
| goto cleanup; |
| |
| if ((*format == D3DFMT_UNKNOWN) || (*format == D3DX_DEFAULT)) |
| *format = D3DFMT_A8R8G8B8; |
| |
| hr = IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType, mode.Format, usage, |
| D3DRTYPE_TEXTURE, *format); |
| |
| if (FAILED(hr)) |
| FIXME("Pixel format adjustment not implemented yet\n"); |
| |
| cleanup: |
| |
| if (d3d) |
| IDirect3D9_Release(d3d); |
| |
| if (FAILED(hr)) |
| return D3DERR_INVALIDCALL; |
| } |
| |
| return D3D_OK; |
| } |
| |
| HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice, |
| UINT width, |
| UINT height, |
| UINT miplevels, |
| DWORD usage, |
| D3DFORMAT format, |
| D3DPOOL pool, |
| LPDIRECT3DTEXTURE9 *ppTexture) |
| { |
| HRESULT hr; |
| |
| TRACE("(%p, %u, %u, %u, %x, %x, %x, %p)\n", pDevice, width, height, miplevels, usage, format, |
| pool, ppTexture); |
| |
| if (!pDevice || !ppTexture) |
| return D3DERR_INVALIDCALL; |
| |
| hr = D3DXCheckTextureRequirements(pDevice, &width, &height, &miplevels, usage, &format, pool); |
| |
| if (FAILED(hr)) |
| return hr; |
| |
| return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL); |
| } |
| |
| HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device, |
| LPCVOID srcdata, |
| UINT srcdatasize, |
| UINT width, |
| UINT height, |
| UINT miplevels, |
| DWORD usage, |
| D3DFORMAT format, |
| D3DPOOL pool, |
| DWORD filter, |
| DWORD mipfilter, |
| D3DCOLOR colorkey, |
| D3DXIMAGE_INFO* srcinfo, |
| PALETTEENTRY* palette, |
| LPDIRECT3DTEXTURE9* texture) |
| { |
| IDirect3DTexture9 **texptr; |
| IDirect3DTexture9 *buftex; |
| IDirect3DSurface9 *surface; |
| BOOL file_width = FALSE, file_height = FALSE; |
| BOOL file_format = FALSE, file_miplevels = FALSE; |
| D3DXIMAGE_INFO imginfo; |
| D3DCAPS9 caps; |
| HRESULT hr; |
| |
| TRACE("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p)\n", device, srcdata, srcdatasize, width, |
| height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture); |
| |
| /* check for invalid parameters */ |
| if (!device || !texture || !srcdata || !srcdatasize) |
| return D3DERR_INVALIDCALL; |
| |
| hr = D3DXGetImageInfoFromFileInMemory(srcdata, srcdatasize, &imginfo); |
| |
| if (FAILED(hr)) |
| { |
| *texture = NULL; |
| return hr; |
| } |
| |
| /* handle default values */ |
| if (width == 0 || width == D3DX_DEFAULT_NONPOW2) |
| width = imginfo.Width; |
| |
| if (height == 0 || height == D3DX_DEFAULT_NONPOW2) |
| height = imginfo.Height; |
| |
| if (width == D3DX_DEFAULT) |
| width = make_pow2(imginfo.Width); |
| |
| if (height == D3DX_DEFAULT) |
| height = make_pow2(imginfo.Height); |
| |
| if (format == D3DFMT_UNKNOWN || format == D3DX_DEFAULT) |
| format = imginfo.Format; |
| |
| if (width == D3DX_FROM_FILE) |
| { |
| file_width = TRUE; |
| width = imginfo.Width; |
| } |
| |
| if (height == D3DX_FROM_FILE) |
| { |
| file_height = TRUE; |
| height = imginfo.Height; |
| } |
| |
| if (format == D3DFMT_FROM_FILE) |
| { |
| file_format = TRUE; |
| format = imginfo.Format; |
| } |
| |
| if (miplevels == D3DX_FROM_FILE) |
| { |
| file_miplevels = TRUE; |
| miplevels = imginfo.MipLevels; |
| } |
| |
| /* fix texture creation parameters */ |
| hr = D3DXCheckTextureRequirements(device, &width, &height, &miplevels, usage, &format, pool); |
| |
| if (FAILED(hr)) |
| { |
| *texture = NULL; |
| return hr; |
| } |
| |
| if (((file_width) && (width != imginfo.Width)) || |
| ((file_height) && (height != imginfo.Height)) || |
| ((file_format) && (format != imginfo.Format)) || |
| ((file_miplevels) && (miplevels != imginfo.MipLevels))) |
| { |
| return D3DERR_NOTAVAILABLE; |
| } |
| |
| if (FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps))) |
| return D3DERR_INVALIDCALL; |
| |
| /* Create the to-be-filled texture */ |
| if ((caps.Caps2 & D3DCAPS2_DYNAMICTEXTURES) && (pool != D3DPOOL_DEFAULT) && (usage != D3DUSAGE_DYNAMIC)) |
| { |
| hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, pool, texture); |
| texptr = texture; |
| } |
| else |
| { |
| hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, D3DPOOL_SYSTEMMEM, &buftex); |
| texptr = &buftex; |
| } |
| |
| if (FAILED(hr)) |
| { |
| *texture = NULL; |
| return hr; |
| } |
| |
| /* Load the file */ |
| IDirect3DTexture9_GetSurfaceLevel(*texptr, 0, &surface); |
| hr = D3DXLoadSurfaceFromFileInMemory(surface, palette, NULL, srcdata, srcdatasize, NULL, filter, colorkey, NULL); |
| IDirect3DSurface9_Release(surface); |
| |
| if (FAILED(hr)) |
| { |
| IDirect3DTexture9_Release(*texptr); |
| *texture = NULL; |
| return hr; |
| } |
| |
| hr = D3DXFilterTexture((IDirect3DBaseTexture9*) *texptr, palette, 0, mipfilter); |
| |
| if (FAILED(hr)) |
| { |
| IDirect3DTexture9_Release(*texptr); |
| *texture = NULL; |
| return hr; |
| } |
| |
| /* Move the data to the actual texture if necessary */ |
| if (texptr == &buftex) |
| { |
| hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, pool, texture); |
| |
| if (FAILED(hr)) |
| { |
| IDirect3DTexture9_Release(buftex); |
| *texture = NULL; |
| return hr; |
| } |
| |
| IDirect3DDevice9_UpdateTexture(device, (IDirect3DBaseTexture9*)buftex, (IDirect3DBaseTexture9*)(*texture)); |
| IDirect3DTexture9_Release(buftex); |
| } |
| |
| if (srcinfo) |
| *srcinfo = imginfo; |
| |
| return D3D_OK; |
| } |
| |
| HRESULT WINAPI D3DXCreateTextureFromFileInMemory(LPDIRECT3DDEVICE9 device, |
| LPCVOID srcdata, |
| UINT srcdatasize, |
| LPDIRECT3DTEXTURE9 *texture) |
| { |
| TRACE("(%p, %p, %d, %p)\n", device, srcdata, srcdatasize, texture); |
| |
| return D3DXCreateTextureFromFileInMemoryEx(device, srcdata, srcdatasize, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, |
| D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); |
| } |
| |
| HRESULT WINAPI D3DXCreateTextureFromFileExW(LPDIRECT3DDEVICE9 device, |
| LPCWSTR srcfile, |
| UINT width, |
| UINT height, |
| UINT miplevels, |
| DWORD usage, |
| D3DFORMAT format, |
| D3DPOOL pool, |
| DWORD filter, |
| DWORD mipfilter, |
| D3DCOLOR colorkey, |
| D3DXIMAGE_INFO *srcinfo, |
| PALETTEENTRY *palette, |
| LPDIRECT3DTEXTURE9 *texture) |
| { |
| HRESULT hr; |
| DWORD size; |
| LPVOID buffer; |
| |
| TRACE("(%p, %p, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n", device, debugstr_w(srcfile), width, |
| height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture); |
| |
| if (!srcfile) |
| return D3DERR_INVALIDCALL; |
| |
| hr = map_view_of_file(srcfile, &buffer, &size); |
| if (FAILED(hr)) |
| return D3DXERR_INVALIDDATA; |
| |
| hr = D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width, height, miplevels, usage, format, pool, |
| filter, mipfilter, colorkey, srcinfo, palette, texture); |
| |
| UnmapViewOfFile(buffer); |
| |
| return hr; |
| } |
| |
| HRESULT WINAPI D3DXCreateTextureFromFileExA(LPDIRECT3DDEVICE9 device, |
| LPCSTR srcfile, |
| UINT width, |
| UINT height, |
| UINT miplevels, |
| DWORD usage, |
| D3DFORMAT format, |
| D3DPOOL pool, |
| DWORD filter, |
| DWORD mipfilter, |
| D3DCOLOR colorkey, |
| D3DXIMAGE_INFO *srcinfo, |
| PALETTEENTRY *palette, |
| LPDIRECT3DTEXTURE9 *texture) |
| { |
| LPWSTR widename; |
| HRESULT hr; |
| DWORD len; |
| |
| TRACE("(%p, %p, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n", device, debugstr_a(srcfile), width, |
| height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture); |
| |
| if (!device || !srcfile || !texture) |
| return D3DERR_INVALIDCALL; |
| |
| len = MultiByteToWideChar(CP_ACP, 0, srcfile, -1, NULL, 0); |
| widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len * sizeof(WCHAR)); |
| MultiByteToWideChar(CP_ACP, 0, srcfile, -1, widename, len); |
| |
| hr = D3DXCreateTextureFromFileExW(device, widename, width, height, miplevels, |
| usage, format, pool, filter, mipfilter, |
| colorkey, srcinfo, palette, texture); |
| |
| HeapFree(GetProcessHeap(), 0, widename); |
| return hr; |
| } |
| |
| HRESULT WINAPI D3DXCreateTextureFromFileA(LPDIRECT3DDEVICE9 device, |
| LPCSTR srcfile, |
| LPDIRECT3DTEXTURE9 *texture) |
| { |
| TRACE("(%p, %s, %p)\n", device, debugstr_a(srcfile), texture); |
| |
| return D3DXCreateTextureFromFileExA(device, srcfile, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, |
| D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); |
| } |
| |
| HRESULT WINAPI D3DXCreateTextureFromFileW(LPDIRECT3DDEVICE9 device, |
| LPCWSTR srcfile, |
| LPDIRECT3DTEXTURE9 *texture) |
| { |
| TRACE("(%p, %s, %p)\n", device, debugstr_w(srcfile), texture); |
| |
| return D3DXCreateTextureFromFileExW(device, srcfile, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, |
| D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); |
| } |
| |
| |
| HRESULT WINAPI D3DXCreateTextureFromResourceA(LPDIRECT3DDEVICE9 device, |
| HMODULE srcmodule, |
| LPCSTR resource, |
| LPDIRECT3DTEXTURE9 *texture) |
| { |
| TRACE("(%p, %s): relay\n", srcmodule, debugstr_a(resource)); |
| |
| return D3DXCreateTextureFromResourceExA(device, srcmodule, resource, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, |
| D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); |
| } |
| |
| HRESULT WINAPI D3DXCreateTextureFromResourceW(LPDIRECT3DDEVICE9 device, |
| HMODULE srcmodule, |
| LPCWSTR resource, |
| LPDIRECT3DTEXTURE9 *texture) |
| { |
| TRACE("(%p, %s): relay\n", srcmodule, debugstr_w(resource)); |
| |
| return D3DXCreateTextureFromResourceExW(device, srcmodule, resource, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, |
| D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture); |
| } |
| |
| HRESULT WINAPI D3DXCreateTextureFromResourceExA(LPDIRECT3DDEVICE9 device, |
| HMODULE srcmodule, |
| LPCSTR resource, |
| UINT width, |
| UINT height, |
| UINT miplevels, |
| DWORD usage, |
| D3DFORMAT format, |
| D3DPOOL pool, |
| DWORD filter, |
| DWORD mipfilter, |
| D3DCOLOR colorkey, |
| D3DXIMAGE_INFO *srcinfo, |
| PALETTEENTRY *palette, |
| LPDIRECT3DTEXTURE9 *texture) |
| { |
| HRSRC resinfo; |
| |
| TRACE("(%p, %s): relay\n", srcmodule, debugstr_a(resource)); |
| |
| if (!device || !texture) |
| return D3DERR_INVALIDCALL; |
| |
| resinfo = FindResourceA(srcmodule, resource, (LPCSTR) RT_RCDATA); |
| |
| if (resinfo) |
| { |
| LPVOID buffer; |
| HRESULT hr; |
| DWORD size; |
| |
| hr = load_resource_into_memory(srcmodule, resinfo, &buffer, &size); |
| |
| if (FAILED(hr)) |
| return D3DXERR_INVALIDDATA; |
| |
| return D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width, |
| height, miplevels, usage, format, |
| pool, filter, mipfilter, colorkey, |
| srcinfo, palette, texture); |
| } |
| |
| /* Try loading the resource as bitmap data */ |
| resinfo = FindResourceA(srcmodule, resource, (LPCSTR) RT_BITMAP); |
| |
| if (resinfo) |
| { |
| FIXME("Implement loading bitmaps from resource type RT_BITMAP\n"); |
| return E_NOTIMPL; |
| } |
| |
| return D3DXERR_INVALIDDATA; |
| } |
| |
| HRESULT WINAPI D3DXCreateTextureFromResourceExW(LPDIRECT3DDEVICE9 device, |
| HMODULE srcmodule, |
| LPCWSTR resource, |
| UINT width, |
| UINT height, |
| UINT miplevels, |
| DWORD usage, |
| D3DFORMAT format, |
| D3DPOOL pool, |
| DWORD filter, |
| DWORD mipfilter, |
| D3DCOLOR colorkey, |
| D3DXIMAGE_INFO *srcinfo, |
| PALETTEENTRY *palette, |
| LPDIRECT3DTEXTURE9 *texture) |
| { |
| HRSRC resinfo; |
| |
| TRACE("(%p, %s): relay\n", srcmodule, debugstr_w(resource)); |
| |
| if (!device || !texture) |
| return D3DERR_INVALIDCALL; |
| |
| resinfo = FindResourceW(srcmodule, resource, (LPCWSTR) RT_RCDATA); |
| |
| if (resinfo) |
| { |
| LPVOID buffer; |
| HRESULT hr; |
| DWORD size; |
| |
| hr = load_resource_into_memory(srcmodule, resinfo, &buffer, &size); |
| |
| if (FAILED(hr)) |
| return D3DXERR_INVALIDDATA; |
| |
| return D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width, |
| height, miplevels, usage, format, |
| pool, filter, mipfilter, colorkey, |
| srcinfo, palette, texture); |
| } |
| |
| /* Try loading the resource as bitmap data */ |
| resinfo = FindResourceW(srcmodule, resource, (LPCWSTR) RT_BITMAP); |
| |
| if (resinfo) |
| { |
| FIXME("Implement loading bitmaps from resource type RT_BITMAP\n"); |
| return E_NOTIMPL; |
| } |
| |
| return D3DXERR_INVALIDDATA; |
| } |