blob: 5b3983b7fdc783fba95bf0bd16d275176fb6ea20 [file] [log] [blame]
/* DS
*/
#include <stdio.h>
#include "windows.h"
#include "interfaces.h"
#include "mmsystem.h"
#include "dsound.h"
HRESULT WINAPI DirectSoundEnumerate32A(LPDSENUMCALLBACK32A enumcb,LPVOID context) {
return 0;
}
static HRESULT WINAPI IDirectSoundBuffer_SetFormat(
LPDIRECTSOUNDBUFFER this,LPWAVEFORMATEX wfex
) {
fprintf(stderr,"IDirectSoundBuffer(%p)->SetFormat(%p),stub!\n",this,wfex);
return 0;
}
static HRESULT WINAPI IDirectSoundBuffer_SetVolume(
LPDIRECTSOUNDBUFFER this,LONG vol
) {
fprintf(stderr,"IDirectSoundBuffer(%p)->SetVolume(%08lx),stub!\n",this,vol);
return 0;
}
static HRESULT WINAPI IDirectSoundBuffer_GetVolume(
LPDIRECTSOUNDBUFFER this,LPLONG vol
) {
fprintf(stderr,"IDirectSoundBuffer(%p)->GetVolume(%p),stub!\n",this,vol);
*vol = 100;
return 0;
}
static HRESULT WINAPI IDirectSoundBuffer_SetFrequency(
LPDIRECTSOUNDBUFFER this,DWORD freq
) {
fprintf(stderr,"IDirectSoundBuffer(%p)->SetFrequency(%08lx),stub!\n",this,freq);
return 0;
}
static HRESULT WINAPI IDirectSoundBuffer_Play(
LPDIRECTSOUNDBUFFER this,DWORD x,DWORD y,DWORD z
) {
fprintf(stderr,"IDirectSoundBuffer(%p)->Play(%08lx,%08lx,%08lx),stub!\n",
this,x,y,z
);
return 0;
}
static HRESULT WINAPI IDirectSoundBuffer_Stop(LPDIRECTSOUNDBUFFER this) {
fprintf(stderr,"IDirectSoundBuffer(%p)->Stop()\n",this);
return 0;
}
static DWORD WINAPI IDirectSoundBuffer_AddRef(LPDIRECTSOUNDBUFFER this) {
fprintf(stderr,"IDirectSoundBuffer(%p)->AddRef()\n",this);
return ++(this->ref);
}
static DWORD WINAPI IDirectSoundBuffer_Release(LPDIRECTSOUNDBUFFER this) {
fprintf(stderr,"IDirectSoundBuffer(%p)->Release(),stub!\n",this);
if (--this->ref)
return this->ref;
fprintf(stderr," -> IDirectSoundBuffer(%p) freed.\n",this);
HeapFree(GetProcessHeap(),0,this);
return 0;
}
static HRESULT WINAPI IDirectSoundBuffer_GetCurrentPosition(
LPDIRECTSOUNDBUFFER this,LPDWORD playpos,LPDWORD writepos
) {
fprintf(stderr,"IDirectSoundBuffer(%p)->GetCurrentPosition(%p,%p),stub!\n",this,playpos,writepos);
return 0;
}
static HRESULT WINAPI IDirectSoundBuffer_GetStatus(
LPDIRECTSOUNDBUFFER this,LPDWORD status
) {
fprintf(stderr,"IDirectSoundBuffer(%p)->GetStatus(%p),stub!\n",this,status);
*status = 0; /* hmm. set playing? or not ? */
return 0;
}
static HRESULT WINAPI IDirectSoundBuffer_Lock(
LPDIRECTSOUNDBUFFER this,DWORD x1,DWORD x2,LPVOID p1,LPDWORD x3,LPVOID p2,LPDWORD x4,DWORD x5
) {
fprintf(stderr,"IDirectSoundBuffer(%p)->Lock(0x%08lx,0x%08lx,%p,%p,%p,%p,0x%08lx,),stub!\n",this,x1,x2,p1,x3,p2,x4,x5);
return 0x80000000;
}
static struct tagLPDIRECTSOUNDBUFFER_VTABLE dsbvt = {
(void *)1,
IDirectSoundBuffer_AddRef,
IDirectSoundBuffer_Release,
(void *)4,
IDirectSoundBuffer_GetCurrentPosition,
(void *)6,
IDirectSoundBuffer_GetVolume,
(void *)8,
(void *)9,
IDirectSoundBuffer_GetStatus,
(void *)11,
IDirectSoundBuffer_Lock,
IDirectSoundBuffer_Play,
(void *)14,
IDirectSoundBuffer_SetFormat,
IDirectSoundBuffer_SetVolume,
(void *)17,
IDirectSoundBuffer_SetFrequency,
IDirectSoundBuffer_Stop,
(void *)20
};
static HRESULT WINAPI IDirectSound_SetCooperativeLevel(
LPDIRECTSOUND this,HWND32 hwnd,DWORD level
) {
fprintf(stderr,"IDirectSound(%p)->SetCooperativeLevel(%08lx,%ld),stub!\n",
this,(DWORD)hwnd,level
);
return 0;
}
static HRESULT WINAPI IDirectSound_CreateSoundBuffer(
LPDIRECTSOUND this,LPDSBUFFERDESC dsbd,LPLPDIRECTSOUNDBUFFER ppdsb,LPUNKNOWN lpunk
) {
fprintf(stderr,"IDirectSound(%p)->CreateBuffer(%p,%p,%p),stub!\n",this,dsbd,ppdsb,lpunk);
*ppdsb = (LPDIRECTSOUNDBUFFER)HeapAlloc(GetProcessHeap(),0,sizeof(IDirectSoundBuffer));
(*ppdsb)->ref =1;
(*ppdsb)->lpvtbl = &dsbvt;
return 0;
}
static HRESULT WINAPI IDirectSound_GetCaps(LPDIRECTSOUND this,LPDSCAPS dscaps) {
fprintf(stderr,"IDirectSound(%p)->GetCaps(%p),stub!\n",this,dscaps);
return 0;
}
static ULONG WINAPI IDirectSound_AddRef(LPDIRECTSOUND this) {
fprintf(stderr,"IDirectSound(%p)->AddRef()\n",this);
return ++(this->ref);
}
static ULONG WINAPI IDirectSound_Release(LPDIRECTSOUND this) {
fprintf(stderr,"IDirectSound(%p)->Release()\n",this);
if (!--(this->ref)) {
HeapFree(GetProcessHeap(),0,this);
return 0;
}
return this->ref;
}
static struct tagLPDIRECTSOUND_VTABLE dsvt = {
(void *)1,
IDirectSound_AddRef,
IDirectSound_Release,
IDirectSound_CreateSoundBuffer,
IDirectSound_GetCaps,
(void *)6,
IDirectSound_SetCooperativeLevel,
(void *)8,
(void *)9,
(void *)10,
(void *)11
};
HRESULT WINAPI DirectSoundCreate(LPGUID lpGUID,LPDIRECTSOUND *ppDS,IUnknown *pUnkOuter ) {
fprintf(stderr,"DirectSoundCreate(%p,%p,%p)\n",lpGUID,ppDS,pUnkOuter);
*ppDS = (LPDIRECTSOUND)HeapAlloc(GetProcessHeap(),0,sizeof(IDirectSound));
(*ppDS)->ref = 1;
(*ppDS)->lpvtbl = &dsvt;
return 0;
}