| TOPSRCDIR = @top_srcdir@ | |
| TOPOBJDIR = ../.. | |
| SRCDIR = @srcdir@ | |
| VPATH = @srcdir@ | |
| MODULE = d3d8.dll | |
| IMPORTLIB = d3d8 | |
| IMPORTS = dxguid uuid wined3d kernel32 | |
| C_SRCS = \ | |
| cubetexture.c \ | |
| d3d8_main.c \ | |
| device.c \ | |
| directx.c \ | |
| indexbuffer.c \ | |
| pixelshader.c \ | |
| surface.c \ | |
| swapchain.c \ | |
| texture.c \ | |
| vertexbuffer.c \ | |
| vertexdeclaration.c \ | |
| vertexshader.c \ | |
| volume.c \ | |
| volumetexture.c | |
| RC_SRCS = version.rc | |
| @MAKE_DLL_RULES@ | |
| @DEPENDENCIES@ # everything below this line is overwritten by make depend |