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goma
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wine
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f070fda20da77dde26c6f41c1307a675f2ccc048
/
graphics
/
d3dmaterial.c
b4b9fae
New debug scheme with explicit debug channels declaration.
by Patrik Stridvall
· 26 years ago
022d372
Adapted to the interface/implementation separation.
by Francois Gouget
· 26 years ago
2e1cafa
Renamed wintypes.h to windef.h.
by Jim Aston
· 26 years ago
219cfd8
Optimized away more includes, readded some #includes for necessary prototypes.
by Marcus Meissner
· 26 years ago
04c3e1d
Removed a lot of occurences of windows.h (and added necessary other includes).
by Marcus Meissner
· 26 years ago
b501c8f
Added 'objbase.h' to prevent compiler warnings.
by Lionel Ulmer
· 26 years ago
a94d649
Replaced references to interfaces.h by wine/obj_xxx.h headers instead
by Francois Gouget
· 26 years ago
1c24d79
Authors: Lionel Ulmer <ulmer@directprovider.net>, Babrian Viktor <v@ulysses.sch.bme.hu>
by Alexandre Julliard
· 26 years ago
03479f8
Fixed a lot of warnings for possible problems.
by Marcus Meissner
· 26 years ago
b0485d5
- various warning and bug fixes
by Lionel Ulmer
· 26 years ago
5ff0077
- beginning of implementation of Direct3D2 (DX 5.0) and associated classes
by Lionel Ulmer
· 26 years ago