1. e328e24 wined3d: Better tracking of vertex buffer assignments. by Stefan Dösinger · 18 years ago
  2. a7916d8 wined3d: Revert "wined3d: Do not preload vertex buffers in unlock.". by Stefan Dösinger · 18 years ago
  3. 70831d1 wined3d: D3D7 vertex buffers never change their declaration. by Stefan Dösinger · 18 years ago
  4. 9f2e0fa wined3d: Do not try to read the vertex decl when the stateblock isn't finalized. by Stefan Dösinger · 18 years ago
  5. d47ec21 wined3d: Vertex buffers can use the declaration from the device. by Stefan Dösinger · 18 years ago
  6. 6fb1869 wined3d: Do not preload vertex buffers in unlock. by Stefan Dösinger · 18 years ago
  7. 71631f7 wined3d: Use the baseVertexIndex in the stateblock. by Stefan Dösinger · 18 years ago
  8. b3d018f wineded3: dirtyend set to more than resource size. by Christoph Bumiller · 18 years ago
  9. 7311e9f wined3d: Fix a comment. by Stefan Dösinger · 18 years ago
  10. 74cd90a wined3d: D3DLOCK: Use consistently in the WINED3D namespace. by Ivan Gyurdiev · 18 years ago
  11. 3dcd368 wined3d: Win64 printf fixes. by Ivan Gyurdiev · 19 years ago
  12. 222c167 Assorted spelling fixes. by Francois Gouget · 19 years ago
  13. 674af50 wined3d: Stop fixing up a VBO if the declaration changes too often. by Stefan Dösinger · 19 years ago
  14. 615db2b wined3d: Verify the VBO vertex declaration every draw. by Stefan Dösinger · 19 years ago
  15. ce9b4ba Assorted spelling fixes. by Francois Gouget · 19 years ago
  16. 2d6e661 wined3d: D3d8 shaders can have a NULL pFunction, but a valid vertex declaration. by H. Verbeet · 19 years ago
  17. d637aa3 wined3d: Move vertex fixups into their own function. by Stefan Dösinger · 19 years ago
  18. 0dd13f2 wined3d: Check the color data type too when deciding whether to convert data. by Stefan Dösinger · 19 years ago
  19. 85aa8ab wined3d: Add position_transformed flag to Strided data format. by Ivan Gyurdiev · 19 years ago
  20. cea41b0 wined3d: Vertex buffer can be locked multiple times. by Stefan Dösinger · 19 years ago
  21. f460b38 wined3d: Fix compilation (VBO constants). by H. Verbeet · 19 years ago
  22. 232dfc9 wined3d: Vertex fixups. by Stefan Dösinger · 19 years ago
  23. 7d31ab9 wined3d: Add support for VBOs to the drawing code. by Stefan Dösinger · 19 years ago
  24. e9cbc66 wined3d: Make the virtual table functions static where possible. by Alexandre Julliard · 19 years ago
  25. 360a3f9 Update the address of the Free Software Foundation. by Jonathan Ernst · 19 years ago
  26. 07f4f70 wined3d: QueryInterface corrections. by Ivan Gyurdiev · 19 years ago
  27. 9d67b42 wined3d: Rename return values from D3D* to WINED3D*. by Stefan Dösinger · 19 years ago
  28. 9f46792 wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h. by Stefan Dösinger · 19 years ago
  29. 913df5b wined3d: Consistently use WINED3DRESOURCETYPE. by Stefan Dösinger · 19 years ago
  30. bd8db45 wined3d: Update the QueryInterface functions of IWineD3DBase subclasses. by H. Verbeet · 19 years ago
  31. cc8762a - add a new settings for vbo support by Raphael Junqueira · 20 years ago
  32. 9253e0e Tidy up some comments and formatting. by Oliver Stieber · 20 years ago
  33. 6a03249 Added basic memory management and tracking to wined3d. by Oliver Stieber · 20 years ago
  34. eba47f1 Make remaining OLE interface vtables const. by Dmitry Timoshkov · 20 years ago
  35. 67f2ad4 - Volume now inherits Resource. This isn't the way Microsoft implements by Oliver Stieber · 20 years ago
  36. 16e8689 Implemented guids for wined3d. by Oliver Stieber · 20 years ago
  37. 8a6295a Get rid of some TRACE(..., This->resource.ref). by Joris Huizer · 20 years ago
  38. bcecddc - Add texture support for all the texture types for d3d9->wined3d. by Jason Edmeades · 20 years ago
  39. 4142785 Add render target support, and ensure there is a front and back buffer by Jason Edmeades · 20 years ago
  40. 5ad7d85 Do not check for non NULL pointer before HeapFree'ing it. It's redundant. by Michael Stefaniuc · 20 years ago
  41. eba27af Add Get/Set Transform support, plus BeginScene (does nothing). by Jason Edmeades · 20 years ago
  42. 73e8baf Add indexbuffer support into wined3d. by Jason Edmeades · 20 years ago
  43. 289562e - Implement SetStreamSource by Jason Edmeades · 20 years ago
  44. db7a505 - Add support (as far as was previously) for the VertexBuffer and by Jason Edmeades · 20 years ago