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include
ce81e30
mshtml.idl: Added IHTMLTable declaration.
by Jacek Caban
· 17 years ago
15e1c57
wined3d: Added a card ID for a 8600 Mobile GT.
by Marco Schuster
· 17 years ago
0cfa7f9
wined3d: Add GL_ARB_texture_rectangles to our opengl extensions.
by Stefan Dösinger
· 17 years ago
f6705c6
wincrypt.h: Add values for KP_PADDING key param.
by Juan Lang
· 17 years ago
a0127f2
wined3d: Allow using a different internal format for fbos.
by Stefan Dösinger
· 17 years ago
28170c1
wined3d: Report some more geforce 7 cards as geforce 7.
by Stefan Dösinger
· 17 years ago
d12793a
d3dx8: Add WINAPI to the prototypes of D3DXMatrixTransformation.
by Stefan Leichter
· 17 years ago
9b34a2d
include: Header files for d3dx9_xx.
by David Adam
· 17 years ago
c2f0697
include: Add missing definitions for DSS in wincrypt.h.
by Vijay Kiran Kamuju
· 17 years ago
cf44338
d3dx8: Implement D3DXMatrixTransformation.
by David Adam
· 17 years ago
f1bc484
d3dx8: Implement D3DXQuaternionExp.
by David Adam
· 17 years ago
41029cc
d3dx8: Implement D3DXQuaternionLn.
by David Adam
· 17 years ago
16a8efa
d3dx8: Implement D3DXQuaternionRotationYawPitchRoll.
by David Adam
· 17 years ago
eee8dd1
d3dx8: Implement D3DXQuaternionRotationMatrix.
by David Adam
· 17 years ago
345994f
d3dx8: Implement D3DXQuaternionRotationAxis.
by David Adam
· 17 years ago
7a4490c
d3dx8: Implement D3DXQuaternionToAxisAngle.
by David Adam
· 17 years ago
e8edc51
d3dx8: Implement D3DXQuaternionBaryCentric.
by David Adam
· 17 years ago
8ec01f6
d3dx8: Implement D3DXQuaternionSquad.
by David Adam
· 17 years ago
cb954ca
d3dx8: Implement D3DXQuaternionSlerp.
by David Adam
· 17 years ago
54e8d08
d3dx8: Implement D3DXQuaternionInverse.
by David Adam
· 17 years ago
45b13a6
d3dx8: Implement D3DXQuaternionMultiply.
by David Adam
· 17 years ago
375dcaa
d3dx8: Implement D3DXColorAdjustContrast.
by David Adam
· 17 years ago
8389eab
d3dx8: Implement D3DXColorAdjustSaturation.
by David Adam
· 17 years ago
4a28945
d3dx8: Implement D3DXPlaneTransform.
by David Adam
· 17 years ago
54d3bb2
d3dx8: Implement D3DXPlaneFromPoints.
by David Adam
· 17 years ago
3d30866
d3dx8: Implement D3DXPlaneFromPointNormal.
by David Adam
· 17 years ago
bf2a35b
server: Change the get_dll_info server request to allow retrieving the image file name of a process.
by Rob Shearman
· 17 years ago
7fdcc87
include: Added isguids.h.
by Jacek Caban
· 17 years ago
3c8663b
include: Add definitions used for AllowSetForegroundWindow and LockSetForegroundWindow.
by Rob Shearman
· 17 years ago
f13bb40
wined3d: Do not call PreLoad in surface_download_data.
by Stefan Dösinger
· 17 years ago
5cc527d
d3dx8: Implement D3DXMatrixReflect.
by David Adam
· 17 years ago
a1010e6
d3dx8: Implement D3DXMatrixShadow.
by David Adam
· 17 years ago
c432b48
d3dx8: Implement D3DXPlaneIntersectLine.
by David Adam
· 17 years ago
8abfaa0
d3dx8: Implement D3DXPlaneNormalize.
by David Adam
· 17 years ago
7a9210f
server: Pass Information field from async I/O APCs.
by Andrey Turkin
· 17 years ago
27cb7c7
ws2_32: Make certain winsock functions generate i/o completion messages.
by Andrey Turkin
· 17 years ago
c702a91
server: Allow async i/o operations to send completion messages.
by Andrey Turkin
· 17 years ago
4fddc5e
rpcrt4: Add some missing prototypes and better match the PSDK types.
by Francois Gouget
· 17 years ago
74572e4
include: Added definition for SEE_MASK_NOASYNC.
by Alexandre Julliard
· 17 years ago
b1c9966
cfgmgr32: Flesh out cfgmgr32.h a bit more and fix the corresponding functions.
by Francois Gouget
· 17 years ago
df17f1e
d3dx8: Make d3dx8math.h C++ compatible.
by Francois Gouget
· 17 years ago
b38b2d6
acledit: Add wfext.h.
by Francois Gouget
· 17 years ago
6840049
d3dx8: Implement D3DXMatrixAffine Transformation.
by David Adam
· 17 years ago
8296548
kernel32: Implement GetThreadId.
by Rob Shearman
· 17 years ago
894a705
wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there.
by Stefan Dösinger
· 17 years ago
07bbf18
wined3d: Extend the gl extension function loading table with ext info.
by Stefan Dösinger
· 17 years ago
44a592b
wined3d: Align the gl function table.
by Stefan Dösinger
· 17 years ago
147600b
d3dx8: Implement D3DXVec3Unproject.
by David Adam
· 17 years ago
6c902b42d
d3dx8: Implement D3XMatrixVec3Project.
by David Adam
· 17 years ago
3231c01
d3dx8: Implement D3XMatrixMultiplyTranspose.
by David Adam
· 17 years ago
4364307
d3dx8: Implement D3XMatrixInverse.
by David Adam
· 17 years ago
cb113b2
shell32: Some undocumented defines and functions are now in the PSDK.
by Detlef Riekenberg
· 17 years ago
f40955b
d3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
by Tony Wasserka
· 17 years ago
94ccd3f
d3dx8: Implement the C++ stuff of the D3DXPLANE structure.
by Tony Wasserka
· 17 years ago
00bcbe2
d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure.
by Tony Wasserka
· 17 years ago
f422aea
d3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
by Tony Wasserka
· 17 years ago
dca53f1
d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure.
by Tony Wasserka
· 17 years ago
d320460
d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure.
by Tony Wasserka
· 17 years ago
74750c3
d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure.
by Tony Wasserka
· 17 years ago
cc253a2
hlink.idl: Added Hlink[Get|Set]SpecialReference declaration.
by Jacek Caban
· 17 years ago
eb6a1fc
ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem.
by EA Durbin
· 17 years ago
f79ca75
wined3d: Implement a detection for the MacOS OpenGL implementation.
by Stefan Dösinger
· 17 years ago
f00def5
include: Add missing defines for RC5, SHA and AES in wincrypt.h.
by Vijay Kiran Kamuju
· 17 years ago
032dbfe
wldap32: Fix build against latest OpenLDAP release.
by Hans Leidekker
· 17 years ago
5ffea6e
wined3d: Honor the driver's min point size.
by Stefan Dösinger
· 17 years ago
fb0dde7b
wined3d: Relative addressing offsets are limited to [-64; 63] in arb.
by Stefan Dösinger
· 17 years ago
c57b505
user32: Make all internal user32 functions and variables hidden.
by Alexandre Julliard
· 17 years ago
95c7285
include: Mark imported functions with hidden visibility.
by Alexandre Julliard
· 17 years ago
6678c07
include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h.
by Alexandre Julliard
· 17 years ago
6cf2df5
include: Add NTSYSAPI to the exported ntdll functions.
by Alexandre Julliard
· 17 years ago
16d85e2
include: Add WINBASEAPI to the exported kernel32 functions.
by Alexandre Julliard
· 17 years ago
2d1da34
include: Add WINADVAPI to the exported advapi32 functions.
by Alexandre Julliard
· 17 years ago
caf5676
include: Add WINGDIAPI to the exported gdi32 functions.
by Alexandre Julliard
· 17 years ago
919e32c
include: Add WINUSERAPI to the exported user32 functions.
by Alexandre Julliard
· 17 years ago
15eb4c6
include: Add a few speaker defines to ksmedia.h.
by Maarten Lankhorst
· 17 years ago
113e40c
include: Moved AttachThreadInput prototype to winuser.h where it belongs.
by Alexandre Julliard
· 17 years ago
654571f
wined3d: Add a max varyings member to the gl info structure.
by Stefan Dösinger
· 17 years ago
951ca73
d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
by David Adam
· 17 years ago
9fc132d
d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
by David Adam
· 17 years ago
b8af667
include: Fix a typo in midles.h.
by Rob Shearman
· 17 years ago
4bbe41b
d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
by David Adam
· 17 years ago
23d9da1
d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
by David Adam
· 17 years ago
515d710
d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
by David Adam
· 17 years ago
110fcb4
d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
by David Adam
· 17 years ago
bc386fd
d3dx8: Implement D3DXMatrixPerspectiveFovLH.
by David Adam
· 17 years ago
f45e991
d3dx8: Implement D3DXMatrixPerspectiveFovRH.
by David Adam
· 17 years ago
bde962f
d3dx8: Implement D3DXMatrixPerspectiveLH.
by David Adam
· 17 years ago
5154b20
d3dx8: Implement D3DXMatrixPerspectiveRH.
by David Adam
· 17 years ago
324aad4
d3dx8: Implement D3DXMatrixLookAtLH.
by David Adam
· 17 years ago
8d996a2
d3dx8: Implement D3DXMatrixLookAtRH.
by David Adam
· 17 years ago
15f029a
d3dx8: Implement D3DXMatrixRotationYawPitchRoll.
by David Adam
· 17 years ago
11bd418
d3dx8: Implement D3DXMatrixRotationQuaternion.
by David Adam
· 17 years ago
151f18e
include: Add a new header file: midles.h.
by Rob Shearman
· 17 years ago
d1696ff
include: Take care to not declare CtxtHandle and PCtxtHandle more than once when including both sspi.h and wincred.h.
by Rob Shearman
· 17 years ago
f49880c
include: Add a couple more interfaces.
by Huw Davies
· 17 years ago
381e48e
inetcomm: Add two missing member functions.
by Huw Davies
· 17 years ago
83efdf3
include: Add a few defines and fill out IMimeMessageCallback.
by Huw Davies
· 17 years ago
fe99768
include: Add mimeole.idl.
by Rob Shearman
· 17 years ago
0805075
include: Add imnact.idl and imnxport.idl.
by Rob Shearman
· 17 years ago
a54a990
server: Allow to specify the class name instead of the atom to find a window.
by Alexandre Julliard
· 17 years ago
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