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c0e6bb2df7923d2f39cfcae6bb3edd71f6e18b5b
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include
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d3d.h
b8d3075
Uncomment the typedef in the DECLARE_INTERFACE macro, and get rid of
by Alexandre Julliard
· 20 years ago
2db7165
Added D3DERR_COLORKEYATTACHED and DDGDI_GETHOSTIDENTIFIER.
by Peter Berg Larsen
· 20 years ago
5d0160e
Get rid of the non-standard Ixxx_METHODS macro definitions, declare
by Alexandre Julliard
· 20 years ago
179dc25
Fix incorrect usage of COBJMACROS.
by Francois Gouget
· 20 years ago
616940e
Get rid of the non-standard ICOM_DEFINE macro.
by Alexandre Julliard
· 21 years ago
e37c6e1
Fixed header dependencies to be fully compatible with the Windows
by Alexandre Julliard
· 22 years ago
53f9c21
Use angle brackets (<>) rather than quotes ("") for the include
by Dimitrie O. Paun
· 22 years ago
aae3cb6
Simplified COM interface declarations, removing the need to define
by Alexandre Julliard
· 22 years ago
5537911
Get rid of the ICOM_CALL macros.
by Alexandre Julliard
· 22 years ago
f00c46f
Use a more compatible technique to declare COM interfaces methods,
by Alexandre Julliard
· 22 years ago
5f87d77
- some additionnal flags logged
by Lionel Ulmer
· 22 years ago
ae24769
Add some DDRAW and D3D definitions.
by Christian Costa
· 22 years ago
43c3dc4
- Clean up all the D3D COM handling (but the underlaying code is still
by Lionel Ulmer
· 22 years ago
9a62491
Removed trailing whitespace.
by Vincent Béron
· 23 years ago
0799c1a
Added LGPL standard comment, and copyright notices where necessary.
by Alexandre Julliard
· 23 years ago
a9ea857
Direct3D header update.
by Ove Kaaven
· 24 years ago
3c1f362
Added some DirectDraw7-related definitions.
by Ove Kaaven
· 25 years ago
ae41e8c
Reordered the CALLBACK and WINAPI directives so that it compiles with
by Francois Gouget
· 25 years ago
0b56446
- Added remaining DirectX 3D3 6&7 3D interfaces.
by Peter Hunnisett
· 25 years ago
1f135c8
Suppressed the inclusion of OpenGL headers.
by Lionel Ulmer
· 25 years ago
be9fd31
Define the COM macros even in C++.
by Francois Gouget
· 25 years ago
4e40760
Added definitions of COM objects for D3D 6.x support.
by Lionel Ulmer
· 26 years ago
0f8bc5b
Fixed ANSI compabillity.
by Patrik Stridvall
· 26 years ago
81de59a
Removed all implementation aspects.
by Francois Gouget
· 26 years ago
a396029
Large-scale renaming of all Win32 functions and types to use the
by Alexandre Julliard
· 26 years ago
fb01922
Some ddraw/d3d bugfixes, updated Diablo/WC4 ddraw status.
by Marcus Meissner
· 26 years ago
1b95d73
Added stubs for new DirectDraw4 and DirectDrawSurface4 methods.
by Lionel Ulmer
· 26 years ago
a1d6d24
Added check for the presence of Mesa's header files.
by Lionel Ulmer
· 26 years ago
0155445
- better support for ExecuteBuffers
by Lionel Ulmer
· 26 years ago
8da12c4
Group commit for recovery after disk crash.
by Alexandre Julliard
· 26 years ago
638f169
Recovery of release 990110 after disk crash.
by Alexandre Julliard
· 26 years ago
wine-990110
5ff0077
- beginning of implementation of Direct3D2 (DX 5.0) and associated classes
by Lionel Ulmer
· 26 years ago
69f2ea6
Fixed tons of incomplete prototypes, assignment's of pointer with
by Juergen Schmied
· 26 years ago
73458b0
Changed // comments to /* */ so WINE compiles with non-gcc compilers again.
by Marcus Meissner
· 26 years ago
4021f5c
include ddraw.h, questionable fix for questionable struct/union
by Robert Riggs
· 26 years ago
60ce85c
Release 980201
by Alexandre Julliard
· 27 years ago
wine-980201