1. b8d3075 Uncomment the typedef in the DECLARE_INTERFACE macro, and get rid of by Alexandre Julliard · 20 years ago
  2. 2db7165 Added D3DERR_COLORKEYATTACHED and DDGDI_GETHOSTIDENTIFIER. by Peter Berg Larsen · 20 years ago
  3. 5d0160e Get rid of the non-standard Ixxx_METHODS macro definitions, declare by Alexandre Julliard · 20 years ago
  4. 179dc25 Fix incorrect usage of COBJMACROS. by Francois Gouget · 20 years ago
  5. 616940e Get rid of the non-standard ICOM_DEFINE macro. by Alexandre Julliard · 21 years ago
  6. e37c6e1 Fixed header dependencies to be fully compatible with the Windows by Alexandre Julliard · 22 years ago
  7. 53f9c21 Use angle brackets (<>) rather than quotes ("") for the include by Dimitrie O. Paun · 22 years ago
  8. aae3cb6 Simplified COM interface declarations, removing the need to define by Alexandre Julliard · 22 years ago
  9. 5537911 Get rid of the ICOM_CALL macros. by Alexandre Julliard · 22 years ago
  10. f00c46f Use a more compatible technique to declare COM interfaces methods, by Alexandre Julliard · 22 years ago
  11. 5f87d77 - some additionnal flags logged by Lionel Ulmer · 22 years ago
  12. ae24769 Add some DDRAW and D3D definitions. by Christian Costa · 22 years ago
  13. 43c3dc4 - Clean up all the D3D COM handling (but the underlaying code is still by Lionel Ulmer · 22 years ago
  14. 9a62491 Removed trailing whitespace. by Vincent Béron · 23 years ago
  15. 0799c1a Added LGPL standard comment, and copyright notices where necessary. by Alexandre Julliard · 23 years ago
  16. a9ea857 Direct3D header update. by Ove Kaaven · 24 years ago
  17. 3c1f362 Added some DirectDraw7-related definitions. by Ove Kaaven · 25 years ago
  18. ae41e8c Reordered the CALLBACK and WINAPI directives so that it compiles with by Francois Gouget · 25 years ago
  19. 0b56446 - Added remaining DirectX 3D3 6&7 3D interfaces. by Peter Hunnisett · 25 years ago
  20. 1f135c8 Suppressed the inclusion of OpenGL headers. by Lionel Ulmer · 25 years ago
  21. be9fd31 Define the COM macros even in C++. by Francois Gouget · 25 years ago
  22. 4e40760 Added definitions of COM objects for D3D 6.x support. by Lionel Ulmer · 26 years ago
  23. 0f8bc5b Fixed ANSI compabillity. by Patrik Stridvall · 26 years ago
  24. 81de59a Removed all implementation aspects. by Francois Gouget · 26 years ago
  25. a396029 Large-scale renaming of all Win32 functions and types to use the by Alexandre Julliard · 26 years ago
  26. fb01922 Some ddraw/d3d bugfixes, updated Diablo/WC4 ddraw status. by Marcus Meissner · 26 years ago
  27. 1b95d73 Added stubs for new DirectDraw4 and DirectDrawSurface4 methods. by Lionel Ulmer · 26 years ago
  28. a1d6d24 Added check for the presence of Mesa's header files. by Lionel Ulmer · 26 years ago
  29. 0155445 - better support for ExecuteBuffers by Lionel Ulmer · 26 years ago
  30. 8da12c4 Group commit for recovery after disk crash. by Alexandre Julliard · 26 years ago
  31. 638f169 Recovery of release 990110 after disk crash. by Alexandre Julliard · 26 years ago wine-990110
  32. 5ff0077 - beginning of implementation of Direct3D2 (DX 5.0) and associated classes by Lionel Ulmer · 26 years ago
  33. 69f2ea6 Fixed tons of incomplete prototypes, assignment's of pointer with by Juergen Schmied · 26 years ago
  34. 73458b0 Changed // comments to /* */ so WINE compiles with non-gcc compilers again. by Marcus Meissner · 26 years ago
  35. 4021f5c include ddraw.h, questionable fix for questionable struct/union by Robert Riggs · 26 years ago
  36. 60ce85c Release 980201 by Alexandre Julliard · 27 years ago wine-980201