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a05bfbfb86cb9d5d81fdbbfef02f5dd11e1f1a53
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dlls
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dsound
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sound3d.c
e49a5c2
dsound: Refactor playback.
by Robert Reif
· 19 years ago
0265676
dsound: Remove WINAPI from internal functions.
by Robert Reif
· 19 years ago
6727c52
Include winuser.h so the code compiles cleanly on windows using windows headers.
by Robert Reif
· 19 years ago
b67da5b
Make more of the OLE interface vtables const.
by Dmitry Timoshkov
· 20 years ago
a2f1fd3
Add multiple DIRECTSOUND object support (multiple sound cards can play
by Robert Reif
· 20 years ago
f8833da
Removed printing of thread id for AddRef and Release because
by Robert Reif
· 20 years ago
364c0d5
Remove unused includes.
by Robert Reif
· 20 years ago
ebe3c52
Janitorial: C booleans must not be compared against TRUE.
by Alexandre Julliard
· 20 years ago
8a8ee78
Cleanup reference counting. AddRef and Release return ULONG.
by Robert Reif
· 21 years ago
b970aeb
Cleanup reference counting.
by Robert Reif
· 21 years ago
314b99c
Removed some more uses of the non-standard ICOM_THIS macro.
by Alexandre Julliard
· 21 years ago
f714b39
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE macro.
by Alexandre Julliard
· 21 years ago
dfe3c1c
Allocate wave format structure dynamically based on format.
by Robert Reif
· 21 years ago
48c4bb3
Get rid of the non-standard ICOM_VTABLE macro.
by Alexandre Julliard
· 21 years ago
605cc1b
Remove DirectSound reference counts by buffers and add Destroy
by Robert Reif
· 21 years ago
14a7c6d
Remove unused lock.
by Robert Reif
· 21 years ago
e37c6e1
Fixed header dependencies to be fully compatible with the Windows
by Alexandre Julliard
· 22 years ago
e9ebbfc
Now that reference counting is correct, there is no need to check if
by Robert Reif
· 22 years ago
5ec32ce
Added SecondaryBuffer and DirectSoundCaptureNotify COM objects to get
by Robert Reif
· 22 years ago
f5080c8
Added class factories for DirectSoundCapture, DirectSoundFullDuplex
by Robert Reif
· 22 years ago
56aaea2
Spelling fixes.
by Francois Gouget
· 22 years ago
14a5d16
Fixed some common spelling errors.
by Francois Gouget
· 22 years ago
9dacf20
3D buffer and listener reference counts should be fixed.
by Robert Reif
· 22 years ago
05fb2c8
Fixed a reference counting bug I introduced.
by Robert Reif
· 22 years ago
8ed6df9
Fix compile error.
by Duane Clark
· 22 years ago
a4ed8e7
- make parameter checking and error notification consistent
by Robert Reif
· 22 years ago
c2ebe1f
Removed uses of the non standard ICOM_VTBL macro.
by Alexandre Julliard
· 22 years ago
c7bebba
Warning fixes.
by Alexandre Julliard
· 22 years ago
ce7a2ba
Framework for the doppler effect.
by Rok Mandeljc
· 22 years ago
7da6e5c
- implemented panning - implemented coning - many minor fixes
by Rok Mandeljc
· 22 years ago
53b5a47
Changed some stuff so distance attenuation works for both 3d processing modes.
by Rok Mandeljc
· 22 years ago
22b09a1
Reimplemented distance attenuation formula.
by Rok Mandeljc
· 22 years ago
5438df1
Added cone support.
by Rok Mandeljc
· 22 years ago
438985f
3d sound diminishes with distance.
by Rok Mandeljc
· 22 years ago
297f3d8
Define NONAMELESS{STRUCT,UNION} explicitly in the files that need them.
by Dimitrie O. Paun
· 22 years ago
1b3ce0d
- 3d buffers produce sounds - some other small fixes
by Rok Mandeljc
· 22 years ago
5b918db
- cleaned *Set* functions
by Rok Mandeljc
· 22 years ago
f3128da
Implementation of IDirectSound3DListenerImpl_Set*().
by Rok Mandeljc
· 22 years ago
553dded
Implemented IDirectSound3DBufferImpl_Set*().
by Rok Mandeljc
· 22 years ago
17c8b8e
Implemented IDirectSound3DListenerImpl_Get*() functions.
by Rok Mandeljc
· 22 years ago
dcc5b4f
Implemented some stubs.
by Rok Mandeljc
· 22 years ago
9c1de6d
Moved all the content of the DDK files ntdef.h and ntddk.h to winternl.h.
by Patrik Stridvall
· 23 years ago
d016f81
Added include protection for unistd.h and sys/time.h.
by Patrik Stridvall
· 23 years ago
935e3df
Support DirectSound 8 interfaces. Split interface implementations into
by Ove Kaaven
· 23 years ago