1. 75d166f d3d8: Get rid of IDirect3DVolume8Impl. by Henri Verbeet · 13 years ago
  2. 9b085a9 d3d8: Get rid of IDirect3DDevice8Impl. by Henri Verbeet · 13 years ago
  3. 8cef8b3 wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures. by Henri Verbeet · 13 years ago
  4. 9193215 d3d8: Don't return a pointer to the implementation in IDirect3DVolume8Impl_QueryInterface(). by Henri Verbeet · 13 years ago
  5. e53a277 wined3d: Get rid of the WINED3DPOOL typedef. by Henri Verbeet · 13 years ago
  6. ef9be11 d3d8: Don't expose wined3d internal flags to the application. by Henri Verbeet · 13 years ago
  7. 5c5216e wined3d: Get rid of the WINED3DBOX typedef. by Henri Verbeet · 13 years ago
  8. 2fa5a22 wined3d: Get rid of the WINED3DLOCKED_BOX typedef. by Henri Verbeet · 13 years ago
  9. 330ffc8 d3d8: Implement IDirect3DVolume8 private data handling on top of wined3d_resource. by Henri Verbeet · 14 years ago
  10. 8d4ca1f wined3d: Remove COM from the device implementation. by Henri Verbeet · 14 years ago
  11. 00a5f38 wined3d: Remove object creation methods from the IWineD3DDevice interface. by Henri Verbeet · 14 years ago
  12. 2c45057 wined3d: Remove COM from the volume implementation. by Henri Verbeet · 14 years ago
  13. 5f73f41 wined3d: Get rid of IWineD3DVolume::GetDesc(). by Henri Verbeet · 14 years ago
  14. 756fdb7 wined3d: Merge the various resource desc structures. by Henri Verbeet · 14 years ago
  15. 05b6032 d3d8: COM cleanup for the IDirect3DVolume8 iface. by Michael Stefaniuc · 14 years ago
  16. ccba04e d3d8: Remove a useless ERR (LLVM/Clang). by Henri Verbeet · 14 years ago
  17. 9546930 wined3d: Consistently use Map/Unmap for mapping resources. by Henri Verbeet · 14 years ago
  18. 955858e wined3d: IWineD3DVolume_GetDesc() should never fail. by Henri Verbeet · 15 years ago
  19. 6c4c351 wined3d: Don't require wined3d object parents to be COM objects. by Henri Verbeet · 15 years ago
  20. cc5271d wined3d: Rename WINED3DFORMAT to wined3d_format_id. by Henri Verbeet · 15 years ago
  21. 789fed5 d3d8: Forward the volume's GetDevice() to the texture instead of the wined3d volume. by Henri Verbeet · 15 years ago
  22. f8bd01a d3d8: Add traces. by Henri Verbeet · 15 years ago
  23. e9000d2 wined3d: Don't free D3D volumes until the wined3d volume is destroyed. by Henri Verbeet · 16 years ago
  24. ff92324 d3d8: Add a separate function for volume initialization. by Henri Verbeet · 16 years ago
  25. f9c791f d3d8: Use a wined3d cs for wined3d locking. by Henri Verbeet · 16 years ago
  26. 621da64 wined3d: Get rid of the silly pointers in WINED3DVOLUME_DESC. by Henri Verbeet · 16 years ago
  27. d575b5f d3d8: Explicitly convert between D3DFORMAT and WINED3DFORMAT values. by Henri Verbeet · 16 years ago
  28. a966293 wined3d: Add an IWineD3DDeviceParent interface. by Henri Verbeet · 16 years ago
  29. cd29644 d3d8: Remove unneeded casts. by Andrew Talbot · 17 years ago
  30. 3e8948c d3d8: Hold the lock in volume methods. by Stefan Dösinger · 18 years ago
  31. 87083c9 d3d8: Handle volume container in d3d8. by Markus Amsler · 18 years ago
  32. 0a3f417 d3d8: Handle volume refcount forwarding in d3d8. by Markus Amsler · 18 years ago
  33. a60d4b2 d3d: Pass the superior creating object down to the callback functions. by Markus Amsler · 18 years ago
  34. ede4b06 d3d8: Backport IDirect3DVolume9Impl_GetContainer. by Markus Amsler · 18 years ago
  35. 4471ad4 d3d8: Cast-qual warnings fix. by Andrew Talbot · 18 years ago
  36. c6e0ca2 d3d8: Win64 printf format warning fixes. by H. Verbeet · 18 years ago
  37. c3bd09e d3d8: Make the virtual table functions static where possible. by Alexandre Julliard · 19 years ago
  38. d06aa8d d3d8: Fix QueryInterface. by H. Verbeet · 19 years ago
  39. 360a3f9 Update the address of the Free Software Foundation. by Jonathan Ernst · 19 years ago
  40. 5c4a1fc d3d8: Fix GetDesc and GetLevelDesc for surfaces and textures. by Peter Beutner · 19 years ago
  41. cf4b91f wined3d: Add WINED3DBOX to wined3d_types.h. by Stefan Dösinger · 19 years ago
  42. e71468c wined3d: Add WINED3DLOCKED_BOX to wined3d_types.h. by Stefan Dösinger · 19 years ago
  43. d75fd75 wined3d: Add WINED3DPOOL to wined3d_types.h. by Stefan Dösinger · 19 years ago
  44. 913df5b wined3d: Consistently use WINED3DRESOURCETYPE. by Stefan Dösinger · 19 years ago
  45. 0700496 wined3d: Fix the relation between volumes and their container. by H. Verbeet · 19 years ago
  46. 3da999a d3d8: Move texturing code over to wined3d (based on Oliver Stieber's work). by Roderick Colenbrander · 19 years ago
  47. 4625628 Make some of the OLE interface vtables const. by Dmitry Timoshkov · 20 years ago
  48. 7a49e82 - use Interlocked* functions in AddRef and Release. by Paul Vriens · 20 years ago
  49. 486d020 Don't define COBJMACROS in objbase.h. Update the Wine sources accordingly. by Francois Gouget · 20 years ago
  50. f5f7a18 Removed some more uses of the non-standard ICOM_THIS macro. by Alexandre Julliard · 21 years ago
  51. f714b39 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE macro. by Alexandre Julliard · 21 years ago
  52. 48c4bb3 Get rid of the non-standard ICOM_VTABLE macro. by Alexandre Julliard · 21 years ago
  53. 640cc3f Assorted spelling fixes. by Francois Gouget · 21 years ago
  54. e37c6e1 Fixed header dependencies to be fully compatible with the Windows by Alexandre Julliard · 22 years ago
  55. d5ca917 - some cosmetic fixes - fix a bug on IDirect3DVolume8Impl_AddDirtyBox by Raphael Junqueira · 22 years ago
  56. e4882b1 - cleaning of volume.c/volumetexture.c as done previously for by Raphael Junqueira · 22 years ago
  57. eb36d31 - surface pool init fixes by Raphael Junqueira · 22 years ago
  58. 89ec35f - minor COM fixes (fixes some crashes on stupid games) by Raphael Junqueira · 22 years ago
  59. 31e78f4 Header files must not include config.h. by Alexandre Julliard · 22 years ago
  60. e31ae92 - some D3D8 fixes by Raphael Junqueira · 22 years ago
  61. 99cd0de Add the basic support for volume textures / volumes (3d textures). by Jason Edmeades · 22 years ago
  62. 26258ce Initial D3D8 implementation. by Jason Edmeades · 23 years ago