1. 360a3f9 Update the address of the Free Software Foundation. by Jonathan Ernst · 19 years ago
  2. be29e37 Finish moving d3d[1..3] light code to use d3d7. by Christian Costa · 19 years ago
  3. 78e9519 Support all possible texture coordinates sizes. by Lionel Ulmer · 20 years ago
  4. 69c3e6f Moved d3ddevice and direct3d objects files to ddraw root dir. by Christian Costa · 20 years ago[Renamed from dlls/ddraw/mesa_private.h]
  5. acdc84e Create the GL texture id at texture-binding time. by Lionel Ulmer · 20 years ago
  6. e64aae0 Handle more properly versions for Direct3D and Direct3DDevice objects. by Christian Costa · 20 years ago
  7. eac96b5 Added native and emulated S3TC support. by Christian Costa · 21 years ago
  8. 1eaee42 Use vertex arrays when possible. by Lionel Ulmer · 21 years ago
  9. b6ddd8c Better color-keying support. by Lionel Ulmer · 21 years ago
  10. 4d8d0f0 Added support for multi-texturing. by Lionel Ulmer · 22 years ago
  11. 50fbe73 Support the mimap lod bias extension. by Lionel Ulmer · 22 years ago
  12. 1d45ab4 Proper MIRROR texture address support. by Lionel Ulmer · 22 years ago
  13. d1291ba Better caps support (ie more in line with what GL reports). by Lionel Ulmer · 22 years ago
  14. 815118a - GL state change optimizations by Lionel Ulmer · 22 years ago
  15. 068fa5d - fix the texture upload code when RECT is actually used by Lionel Ulmer · 22 years ago
  16. fc58c2a - some GL critical section fixes by Lionel Ulmer · 22 years ago
  17. 4aba282 - proper (tested on Win2K) reference counting for Direct3D object by Lionel Ulmer · 22 years ago
  18. 97140ba - added RECT support to the texture upload code by Lionel Ulmer · 22 years ago
  19. 3383ce5 - some clean-ups (extension code to be added soon) by Lionel Ulmer · 22 years ago
  20. 094f6bc Refactoring of the texture upload code. by Lionel Ulmer · 22 years ago
  21. 21856fb - implement FB => Texture blits - fix compilation on non-recent glext.h systems by Lionel Ulmer · 22 years ago
  22. 24d0a83 Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr> by Alexandre Julliard · 22 years ago
  23. 97f216c - some tracing fixes - flush the right buffer to the screen by Lionel Ulmer · 22 years ago
  24. c577c27 No need to flush the surface back if last lock was a RO lock. by Lionel Ulmer · 22 years ago
  25. 8daf96c - fix bug in 'Blt DEPTH_FILL' override by Lionel Ulmer · 22 years ago
  26. 783b323 Support for device surface locking. by Lionel Ulmer · 22 years ago
  27. a872c78 - separate geometry tracing in a new debug channel (ddraw_geom) by Lionel Ulmer · 22 years ago
  28. 6238f9a Added fogging for transformed vertices. by Lionel Ulmer · 22 years ago
  29. 1213c17 - rewrote a little bit the state magagement to remove the RenderState by Lionel Ulmer · 22 years ago
  30. 76beb5b Factorize the 'ortho' code (will be needed later on). by Lionel Ulmer · 22 years ago
  31. f89ea64 - some fixes / optimisations in the color keying code by Lionel Ulmer · 22 years ago
  32. 4fc7a84 Beginning of state block. by Christian Costa · 22 years ago
  33. c064dcf - hack for one case of the ProcessVertices case by Lionel Ulmer · 22 years ago
  34. 0114945 - create a function to set the various transformation matrices to by Lionel Ulmer · 22 years ago
  35. 5f87d77 - some additionnal flags logged by Lionel Ulmer · 22 years ago
  36. 4dac4a5 Added support for per-vertex material properties. by Lionel Ulmer · 22 years ago
  37. d70a2c0 - beginning of Material and Light support for D3D7 by Lionel Ulmer · 22 years ago
  38. b07df8a - allow application to load palette-less textures by Lionel Ulmer · 22 years ago
  39. bb9837d - added some tracing in the fake ZBuffer methods by Lionel Ulmer · 22 years ago
  40. eb6e830 Implement GetTransform and rework a bit the matrices storage. by Lionel Ulmer · 22 years ago
  41. c3d89f5 - do not use the alpha coordinates when ALPHABLEND is disabled by Lionel Ulmer · 22 years ago
  42. 8cd2609 Enable the application to create first textures and then the D3D device. by Lionel Ulmer · 22 years ago
  43. 1d97f52 Some clean-ups after the DrawPrimitive rewrite. by Lionel Ulmer · 22 years ago
  44. 74c3eab - actually use the background color when Clear-ing by Lionel Ulmer · 22 years ago
  45. ee65d59 Fix a memory leak and optimize a little bit the generic path. by Lionel Ulmer · 22 years ago
  46. dfddf92 Supports the ALPHAFUNC and ALPHAREF rendering states. by Lionel Ulmer · 22 years ago
  47. 91c6f81 - rework how texturing is done in the D3D driver by Lionel Ulmer · 22 years ago
  48. b0350a3 Have only one GUID for Wine's OpenGL D3D device. by Lionel Ulmer · 22 years ago
  49. c5f3875 - actually use the VertexBuffer stubs by Lionel Ulmer · 22 years ago
  50. f4b941e Beginning of support for D3D7 / D3DDevice7. by Lionel Ulmer · 22 years ago
  51. a6e5080 - some more code sharing between D3DDevice versions by Lionel Ulmer · 22 years ago
  52. 708c4b2 - fixed D3DFVF_VERTEX case - some other miscellaneous fixes by Lionel Ulmer · 22 years ago
  53. 710b86e - add implementation for FindDevice function by Lionel Ulmer · 22 years ago
  54. 43c3dc4 - Clean up all the D3D COM handling (but the underlaying code is still by Lionel Ulmer · 22 years ago
  55. a56a16e Added check for OpenGL. by Alexandre Julliard · 22 years ago
  56. 427b333 Fix devices creation broken code. Now, the display and the drawable by Christian Costa · 22 years ago
  57. 2c40e29 Import wine_tsx11_lock/unlock directly from x11drv in opengl32 and by Alexandre Julliard · 22 years ago
  58. 0799c1a Added LGPL standard comment, and copyright notices where necessary. by Alexandre Julliard · 23 years ago
  59. 6ac3937 Commented out references to x11drv internals from MESA code. by Alexandre Julliard · 24 years ago
  60. aeb92b1 - removed unused OSMesa linking - removed OSMesa code by Lionel Ulmer · 24 years ago
  61. d6c0f9f Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> by Alexandre Julliard · 24 years ago
  62. fddc3e1 Added a few C++ operators to Direct3D structures, and made some unions by Ove Kaaven · 25 years ago
  63. a8cc5f5 - fix Direct3D support and a lot of warnings by Lionel Ulmer · 25 years ago
  64. 2e011a5 Lots of spelling fixes that accumulated in my tree again, made several by Andreas Mohr · 25 years ago
  65. 8c735b9 - Added ability to create 3D3 interfaces for Xlib by Peter Hunnisett · 25 years ago
  66. bedf40b Added support for OpenGL. by Lionel Ulmer · 25 years ago
  67. aef6b47 Changed the placement of WINE_UNUSED to make gcc 2.7.2 happy. by Francois Gouget · 25 years ago
  68. 10ad97c Restructured DirectDraw. Split into X11 and DGA driver, and multiple by Marcus Meissner · 25 years ago