Sign in
goma
/
wine
/
360a3f914235e04216a3691390662885c1867eb1
/
dlls
/
ddraw
/
opengl_private.h
360a3f9
Update the address of the Free Software Foundation.
by Jonathan Ernst
· 19 years ago
be29e37
Finish moving d3d[1..3] light code to use d3d7.
by Christian Costa
· 19 years ago
78e9519
Support all possible texture coordinates sizes.
by Lionel Ulmer
· 20 years ago
69c3e6f
Moved d3ddevice and direct3d objects files to ddraw root dir.
by Christian Costa
· 20 years ago
[Renamed from dlls/ddraw/mesa_private.h]
acdc84e
Create the GL texture id at texture-binding time.
by Lionel Ulmer
· 20 years ago
e64aae0
Handle more properly versions for Direct3D and Direct3DDevice objects.
by Christian Costa
· 20 years ago
eac96b5
Added native and emulated S3TC support.
by Christian Costa
· 21 years ago
1eaee42
Use vertex arrays when possible.
by Lionel Ulmer
· 21 years ago
b6ddd8c
Better color-keying support.
by Lionel Ulmer
· 21 years ago
4d8d0f0
Added support for multi-texturing.
by Lionel Ulmer
· 22 years ago
50fbe73
Support the mimap lod bias extension.
by Lionel Ulmer
· 22 years ago
1d45ab4
Proper MIRROR texture address support.
by Lionel Ulmer
· 22 years ago
d1291ba
Better caps support (ie more in line with what GL reports).
by Lionel Ulmer
· 22 years ago
815118a
- GL state change optimizations
by Lionel Ulmer
· 22 years ago
068fa5d
- fix the texture upload code when RECT is actually used
by Lionel Ulmer
· 22 years ago
fc58c2a
- some GL critical section fixes
by Lionel Ulmer
· 22 years ago
4aba282
- proper (tested on Win2K) reference counting for Direct3D object
by Lionel Ulmer
· 22 years ago
97140ba
- added RECT support to the texture upload code
by Lionel Ulmer
· 22 years ago
3383ce5
- some clean-ups (extension code to be added soon)
by Lionel Ulmer
· 22 years ago
094f6bc
Refactoring of the texture upload code.
by Lionel Ulmer
· 22 years ago
21856fb
- implement FB => Texture blits - fix compilation on non-recent glext.h systems
by Lionel Ulmer
· 22 years ago
24d0a83
Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
by Alexandre Julliard
· 22 years ago
97f216c
- some tracing fixes - flush the right buffer to the screen
by Lionel Ulmer
· 22 years ago
c577c27
No need to flush the surface back if last lock was a RO lock.
by Lionel Ulmer
· 22 years ago
8daf96c
- fix bug in 'Blt DEPTH_FILL' override
by Lionel Ulmer
· 22 years ago
783b323
Support for device surface locking.
by Lionel Ulmer
· 22 years ago
a872c78
- separate geometry tracing in a new debug channel (ddraw_geom)
by Lionel Ulmer
· 22 years ago
6238f9a
Added fogging for transformed vertices.
by Lionel Ulmer
· 22 years ago
1213c17
- rewrote a little bit the state magagement to remove the RenderState
by Lionel Ulmer
· 22 years ago
76beb5b
Factorize the 'ortho' code (will be needed later on).
by Lionel Ulmer
· 22 years ago
f89ea64
- some fixes / optimisations in the color keying code
by Lionel Ulmer
· 22 years ago
4fc7a84
Beginning of state block.
by Christian Costa
· 22 years ago
c064dcf
- hack for one case of the ProcessVertices case
by Lionel Ulmer
· 22 years ago
0114945
- create a function to set the various transformation matrices to
by Lionel Ulmer
· 22 years ago
5f87d77
- some additionnal flags logged
by Lionel Ulmer
· 22 years ago
4dac4a5
Added support for per-vertex material properties.
by Lionel Ulmer
· 22 years ago
d70a2c0
- beginning of Material and Light support for D3D7
by Lionel Ulmer
· 22 years ago
b07df8a
- allow application to load palette-less textures
by Lionel Ulmer
· 22 years ago
bb9837d
- added some tracing in the fake ZBuffer methods
by Lionel Ulmer
· 22 years ago
eb6e830
Implement GetTransform and rework a bit the matrices storage.
by Lionel Ulmer
· 22 years ago
c3d89f5
- do not use the alpha coordinates when ALPHABLEND is disabled
by Lionel Ulmer
· 22 years ago
8cd2609
Enable the application to create first textures and then the D3D device.
by Lionel Ulmer
· 22 years ago
1d97f52
Some clean-ups after the DrawPrimitive rewrite.
by Lionel Ulmer
· 22 years ago
74c3eab
- actually use the background color when Clear-ing
by Lionel Ulmer
· 22 years ago
ee65d59
Fix a memory leak and optimize a little bit the generic path.
by Lionel Ulmer
· 22 years ago
dfddf92
Supports the ALPHAFUNC and ALPHAREF rendering states.
by Lionel Ulmer
· 22 years ago
91c6f81
- rework how texturing is done in the D3D driver
by Lionel Ulmer
· 22 years ago
b0350a3
Have only one GUID for Wine's OpenGL D3D device.
by Lionel Ulmer
· 22 years ago
c5f3875
- actually use the VertexBuffer stubs
by Lionel Ulmer
· 22 years ago
f4b941e
Beginning of support for D3D7 / D3DDevice7.
by Lionel Ulmer
· 22 years ago
a6e5080
- some more code sharing between D3DDevice versions
by Lionel Ulmer
· 22 years ago
708c4b2
- fixed D3DFVF_VERTEX case - some other miscellaneous fixes
by Lionel Ulmer
· 22 years ago
710b86e
- add implementation for FindDevice function
by Lionel Ulmer
· 22 years ago
43c3dc4
- Clean up all the D3D COM handling (but the underlaying code is still
by Lionel Ulmer
· 22 years ago
a56a16e
Added check for OpenGL.
by Alexandre Julliard
· 22 years ago
427b333
Fix devices creation broken code. Now, the display and the drawable
by Christian Costa
· 22 years ago
2c40e29
Import wine_tsx11_lock/unlock directly from x11drv in opengl32 and
by Alexandre Julliard
· 22 years ago
0799c1a
Added LGPL standard comment, and copyright notices where necessary.
by Alexandre Julliard
· 23 years ago
6ac3937
Commented out references to x11drv internals from MESA code.
by Alexandre Julliard
· 24 years ago
aeb92b1
- removed unused OSMesa linking - removed OSMesa code
by Lionel Ulmer
· 24 years ago
d6c0f9f
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
by Alexandre Julliard
· 24 years ago
fddc3e1
Added a few C++ operators to Direct3D structures, and made some unions
by Ove Kaaven
· 25 years ago
a8cc5f5
- fix Direct3D support and a lot of warnings
by Lionel Ulmer
· 25 years ago
2e011a5
Lots of spelling fixes that accumulated in my tree again, made several
by Andreas Mohr
· 25 years ago
8c735b9
- Added ability to create 3D3 interfaces for Xlib
by Peter Hunnisett
· 25 years ago
bedf40b
Added support for OpenGL.
by Lionel Ulmer
· 25 years ago
aef6b47
Changed the placement of WINE_UNUSED to make gcc 2.7.2 happy.
by Francois Gouget
· 25 years ago
10ad97c
Restructured DirectDraw. Split into X11 and DGA driver, and multiple
by Marcus Meissner
· 25 years ago