Release 950606
Release 950606

Tue Jun  6 12:11:41 1995  Alexandre Julliard  (julliard@sunsite.unc.edu)

	* [controls/menu.c]
	Fixed bug with drawing multi-column menus with vertical separator.

	* [debugger/debug.l]
	Fixed NULL-pointer reference after readline().

	* [if1632/winprocs.spec] [miscemu/int21.c] [miscemu/interrupts.c]
	Added interrupt vector emulation. Allows to retrieve an interrupt
	vector and jump to it without crashing.

	* [loader/ldt.c]
	Moved ldt.c to memory directory.

	* [loader/task.c]
	Implemented LockCurrentTask() and GetInstanceData().

	* [objects/bitblt.c]
	Fixed a bug that caused StretchBlt() to use wrong colors when
	stretching a monochrome bitmap to a color display.

	* [objects/bitmap.c]
	Fixed a segmented pointer bug in CreateBitmapIndirect().

	* [tools/build.c]
	Added possibility to have arguments for register functions; used
	by interrupt vectors to remove the flags from the stack.
	Generate a new function CallTo32_LargeStack(), that allows calling
	a 32-bit function using the original 32-bit stack, for functions
	that need more that 64k of stack.

Tue May 30 10:29:56 1995  Martin von Loewis  <martin@informatik.hu-berlin.de>

	* [if1632/shell.spec] [misc/shell.c]
	DoEnvironmentSubst: fixed prototype

	* [if1632/gdi.spec] [objects/palette.c]
	SetSystemPaletteUse: new function

	* [if1632/kernel.spec] [loader/resource.c]
	DirectResAlloc: new function

	* [if1632/user.spec] [windows/keyboard.c]
	SetKeyboardState: new function

Mon May 29 12:58:28 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [tools/build.c]
        Prevent interrupts from destroying the args for a 32 bit function
        by loading the correct value into %esp directly after %ss.

	* [loader/ne_image.c] [loader/module.c]
	The new instance must be created earlier in LoadModule(), so that
	fixups referencing it will be handled correctly.
        Initialize the local heap for a DGROUP in NE_LoadSegment().
	
	* [objects/dib.c]
	Like RLE8 bitmaps, RLE4 bitmaps don't always end with a proper code.
	This used to crash Wine. Fixed.

        * [objects/text.c]
	Fix possible null pointer dereference in debugging output.
	
	* [misc/commdlg.c]
	Handle user input in the edit control better. Some bugs fixed.
	
	* [memory/local.c]
	Started implementing moveable blocks. This is unfinished (!), but
	at least it does not seem to break things.

Wed May 24 13:26:36 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [loader/module.c]
	LoadModule(): DLLs occasionally have a data segment, and they work
	much better if it is loaded :-)
	LoadLibrary(): pass HMODULE instead of HINSTANCE to NE_InitializeDLLs.
	FindModule(): also strip off the last backslash of the pathnames
	(Winhelp tried to load C:\WINDOWS\SYSTEM\COMMDLG.DLL).
	GetModuleHandle(): just call MODULE_FindModule, it does the same job,
	only better.
	
	* [loader/ne_image.c]
	LocalInit() the heap of a DLL in NE_InitDLL. (This is probably
	not really correct, it seems that all programs and DLLs try to do
	this themselves. But they pass weird parameters.)
	NE_InitializeDLLs should also call NE_InitDLL for the passed hModule.
	
	* [loader/task.c] [misc/user.c]
	Finish global initializations in InitTask instead of InitApp, or
	all the DLLs will be initialized in InitTask without any available
	window classes!
48 files changed