d3dcompiler_38: Stub dll.
diff --git a/configure b/configure
index 8c84dcc..dae089b 100755
--- a/configure
+++ b/configure
@@ -14453,6 +14453,7 @@
wine_fn_config_test dlls/d3d8/tests d3d8_test
wine_fn_config_dll d3d9 enable_d3d9 d3d9
wine_fn_config_test dlls/d3d9/tests d3d9_test
+wine_fn_config_dll d3dcompiler_38 enable_d3dcompiler_38
wine_fn_config_dll d3dcompiler_39 enable_d3dcompiler_39
wine_fn_config_dll d3dcompiler_40 enable_d3dcompiler_40
wine_fn_config_dll d3dcompiler_41 enable_d3dcompiler_41
diff --git a/configure.ac b/configure.ac
index b789f06..19cb296 100644
--- a/configure.ac
+++ b/configure.ac
@@ -2292,6 +2292,7 @@
WINE_CONFIG_TEST(dlls/d3d8/tests)
WINE_CONFIG_DLL(d3d9,,[d3d9])
WINE_CONFIG_TEST(dlls/d3d9/tests)
+WINE_CONFIG_DLL(d3dcompiler_38)
WINE_CONFIG_DLL(d3dcompiler_39)
WINE_CONFIG_DLL(d3dcompiler_40)
WINE_CONFIG_DLL(d3dcompiler_41)
diff --git a/dlls/d3dcompiler_38/Makefile.in b/dlls/d3dcompiler_38/Makefile.in
new file mode 100644
index 0000000..635938d
--- /dev/null
+++ b/dlls/d3dcompiler_38/Makefile.in
@@ -0,0 +1,12 @@
+TOPSRCDIR = @top_srcdir@
+TOPOBJDIR = ../..
+SRCDIR = @srcdir@
+VPATH = @srcdir@
+MODULE = d3dcompiler_38.dll
+
+C_SRCS = \
+ d3dcompiler_38_main.c
+
+RC_SRCS = version.rc
+
+@MAKE_DLL_RULES@
diff --git a/dlls/d3dcompiler_38/d3dcompiler_38.spec b/dlls/d3dcompiler_38/d3dcompiler_38.spec
new file mode 100644
index 0000000..9214bc1
--- /dev/null
+++ b/dlls/d3dcompiler_38/d3dcompiler_38.spec
@@ -0,0 +1,11 @@
+@ stdcall D3DCompileFromMemory(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile
+@ stdcall D3DDisassembleCode(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble
+@ stdcall D3DDisassembleEffect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect
+@ stdcall D3DGetCodeDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo
+@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob
+@ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob
+@ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob
+@ stdcall D3DPreprocessFromMemory(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess
+@ stdcall D3DReflectCode(ptr long ptr ptr) d3dcompiler_43.D3DReflect
+@ stub D3DReturnFailure1
+@ stub DebugSetMute
diff --git a/dlls/d3dcompiler_38/d3dcompiler_38_main.c b/dlls/d3dcompiler_38/d3dcompiler_38_main.c
new file mode 100644
index 0000000..c4745ee
--- /dev/null
+++ b/dlls/d3dcompiler_38/d3dcompiler_38_main.c
@@ -0,0 +1,44 @@
+/*
+ * Direct3D shader compiler main file
+ *
+ * Copyright 2010 Matteo Bruni for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ *
+ */
+
+#include "config.h"
+#include "wine/port.h"
+
+#include <stdarg.h>
+
+#include "windef.h"
+#include "winbase.h"
+
+BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
+{
+ switch (fdwReason)
+ {
+ case DLL_WINE_PREATTACH:
+ return FALSE; /* prefer native version */
+ case DLL_PROCESS_ATTACH:
+ DisableThreadLibraryCalls(hinstDLL);
+ break;
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+
+ return TRUE;
+}
diff --git a/dlls/d3dcompiler_38/version.rc b/dlls/d3dcompiler_38/version.rc
new file mode 100644
index 0000000..44c359d
--- /dev/null
+++ b/dlls/d3dcompiler_38/version.rc
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2010 Matteo Bruni for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ *
+ */
+
+#define WINE_FILEDESCRIPTION_STR "Wine D3DCompiler"
+#define WINE_FILENAME_STR "d3dcompiler_38.dll"
+#define WINE_FILEVERSION 9,23,949,2378
+#define WINE_FILEVERSION_STR "9.23.949.2378"
+#define WINE_PRODUCTVERSION 9,23,949,2378
+#define WINE_PRODUCTVERSION_STR "9.23.949.2378"
+
+#include "wine/wine_common_ver.rc"