d3dx9: Implement D3DXGetShaderVersion().
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index 93ba132..1619f16 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -163,7 +163,7 @@
@ stub D3DXGetShaderOutputSemantics
@ stub D3DXGetShaderSamplers
@ stdcall D3DXGetShaderSize(ptr)
-@ stub D3DXGetShaderVersion
+@ stdcall D3DXGetShaderVersion(ptr)
@ stub D3DXGetVertexShaderProfile
@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersect
@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectSubset
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c
index bbda961..326331c 100644
--- a/dlls/d3dx9_36/shader.c
+++ b/dlls/d3dx9_36/shader.c
@@ -47,3 +47,10 @@
/* Return the shader size in bytes */
return (ptr - byte_code) * sizeof(*ptr);
}
+
+DWORD WINAPI D3DXGetShaderVersion(const DWORD *byte_code)
+{
+ TRACE("byte_code %p\n", byte_code);
+
+ return byte_code ? *byte_code : 0;
+}
diff --git a/include/d3dx9shader.h b/include/d3dx9shader.h
index 5eb4fe6..6d2aa41 100644
--- a/include/d3dx9shader.h
+++ b/include/d3dx9shader.h
@@ -26,6 +26,7 @@
#endif
UINT WINAPI D3DXGetShaderSize(const DWORD *byte_code);
+DWORD WINAPI D3DXGetShaderVersion(const DWORD *byte_code);
#ifdef __cplusplus
}