wined3d: Relative addressing offsets are limited to [-64; 63] in arb.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 56ba569..baa9152 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2051,6 +2051,9 @@
 
     /* run time datas...  */
     VSHADERDATA                *data;
+    UINT                       min_rel_offset, max_rel_offset;
+    UINT                       rel_offset;
+
 #if 0 /* needs reworking */
     /* run time datas */
     VSHADERINPUTDATA input;