| commit | 6fc8f9f3991d094d7df5e600ebd00cc6b3f6ee81 | [log] [tgz] |
|---|---|---|
| author | Jason Edmeades <us@the-edmeades.demon.co.uk> | Thu Oct 17 01:21:43 2002 +0000 |
| committer | Alexandre Julliard <julliard@winehq.org> | Thu Oct 17 01:21:43 2002 +0000 |
| tree | 28aef649aa06e7f83a8eeb9b40626ca04e28b90d | |
| parent | b47c14aef90da40f33559610632373127b529665 [diff] |
- Dont set lighting during draw primitive, rely on the render state. - Small fix for alpha testing. - Add support to enable/disable clipping as a whole. - Allow D3DRS_TEXTUREFACTOR to be changed once texture stage arg set up. - D3DTOP_DISABLE initial implementation.