Moved some window painting functions to uitools.c.

diff --git a/dlls/user/text.c b/dlls/user/text.c
index d4b26a3..b3a4b10 100644
--- a/dlls/user/text.c
+++ b/dlls/user/text.c
@@ -40,6 +40,7 @@
 #include "winnls.h"
 #include "wownt32.h"
 #include "user.h"
+#include "controls.h"
 #include "wine/debug.h"
 
 WINE_DEFAULT_DEBUG_CHANNEL(text);
@@ -1148,7 +1149,7 @@
     if(retval || len != -1)
 #endif
     {
-        hbsave = (HBRUSH)SelectObject(memdc, CACHE_GetPattern55AABrush());
+        hbsave = (HBRUSH)SelectObject(memdc, UITOOLS_GetPattern55AABrush());
         PatBlt(memdc, 0, 0, cx, cy, 0x000A0329);
         SelectObject(memdc, hbsave);
     }