Removed a coupld of unused functions in the Callout structure.
diff --git a/windows/x11drv/event.c b/windows/x11drv/event.c
index bfd9cff..caec8a9 100644
--- a/windows/x11drv/event.c
+++ b/windows/x11drv/event.c
@@ -22,7 +22,8 @@
#include <assert.h>
#include <string.h>
-#include "callback.h"
+#include "wine/winuser16.h"
+
#include "clipboard.h"
#include "dce.h"
#include "debugtools.h"
@@ -643,9 +644,8 @@
rect.bottom = rect.top + event->height;
WIN_ReleaseWndPtr(pWnd);
-
- Callout.RedrawWindow( hWnd, &rect, 0,
- RDW_INVALIDATE | RDW_FRAME | RDW_ALLCHILDREN | RDW_ERASE );
+
+ RedrawWindow( hWnd, &rect, 0, RDW_INVALIDATE | RDW_FRAME | RDW_ALLCHILDREN | RDW_ERASE );
/* FIXME: We should use SendNotifyMessage here, but this function is not
implemented correctly, so for now we used SendMessage */
@@ -678,9 +678,8 @@
rect.bottom = rect.top + event->height;
WIN_ReleaseWndPtr(pWnd);
-
- Callout.RedrawWindow( hWnd, &rect, 0,
- RDW_INVALIDATE | RDW_ALLCHILDREN | RDW_ERASE );
+
+ RedrawWindow( hWnd, &rect, 0, RDW_INVALIDATE | RDW_ALLCHILDREN | RDW_ERASE );
/* FIXME: We should use SendNotifyMessage here, but this function is not
implemented correctly, so for now we used SendMessage */