wined3d: Rename WineD3DAdapter to wined3d_adapter.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index a87d755..e293d0f 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1237,7 +1237,7 @@
} WineD3D_PixelFormat;
/* The adapter structure */
-struct WineD3DAdapter
+struct wined3d_adapter
{
UINT num;
BOOL opengl;
@@ -1347,7 +1347,7 @@
UINT dxVersion;
UINT adapter_count;
- struct WineD3DAdapter adapters[1];
+ struct wined3d_adapter adapters[1];
} IWineD3DImpl;
extern const IWineD3DVtbl IWineD3D_Vtbl DECLSPEC_HIDDEN;
@@ -1375,7 +1375,7 @@
IUnknown *parent;
IWineD3DDeviceParent *device_parent;
IWineD3D *wineD3D;
- struct WineD3DAdapter *adapter;
+ struct wined3d_adapter *adapter;
/* Window styles to restore when switching fullscreen mode */
LONG style;