d3d10: Implement ID3D10EffectVariable::GetDesc().
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index d468896..d1bd7ee 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -1677,9 +1677,39 @@
static HRESULT STDMETHODCALLTYPE d3d10_effect_variable_GetDesc(ID3D10EffectVariable *iface,
D3D10_EFFECT_VARIABLE_DESC *desc)
{
- FIXME("iface %p, desc %p stub!\n", iface, desc);
+ struct d3d10_effect_variable *This = (struct d3d10_effect_variable *)iface;
- return E_NOTIMPL;
+ TRACE("iface %p, desc %p\n", iface, desc);
+
+ if(This == &null_variable)
+ {
+ WARN("Null variable specified\n");
+ return E_FAIL;
+ }
+
+ if(!desc)
+ {
+ WARN("Invalid argument specified\n");
+ return E_INVALIDARG;
+ }
+
+ memset(desc, 0, sizeof(*desc));
+ desc->Name = This->name;
+ desc->Semantic = This->semantic;
+ desc->Flags = This->flag;
+ desc->Annotations = This->annotation_count;
+ desc->BufferOffset = This->buffer_offset;
+
+ if( This->flag == D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT)
+ {
+ desc->ExplicitBindPoint = This->buffer_offset;
+ }
+ else if(This->flag)
+ {
+ FIXME("Unhandled flag %#x!\n", This->flag);
+ }
+
+ return S_OK;
}
static struct ID3D10EffectVariable * STDMETHODCALLTYPE d3d10_effect_variable_GetAnnotationByIndex(