wined3d: Clarify OpenGL error codes.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 6f569e8..0efe89b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -248,8 +248,8 @@
TRACE("%s call ok %s / %d\n", A, __FILE__, __LINE__); \
\
} else do { \
- FIXME(">>>>>>>>>>>>>>>>> %x from %s @ %s / %d\n", \
- err, A, __FILE__, __LINE__); \
+ FIXME(">>>>>>>>>>>>>>>>> %#x from %s @ %s / %d\n", \
+ err, A, __FILE__, __LINE__); \
err = glGetError(); \
} while (err != GL_NO_ERROR); \
}
@@ -332,7 +332,7 @@
VTRACE(("%s call ok %s / %d\n", A, __FILE__, __LINE__)); \
\
} else do { \
- FIXME(">>>>>>>>>>>>>>>>> %x from %s @ %s / %d\n", \
+ FIXME(">>>>>>>>>>>>>>>>> %#x from %s @ %s / %d\n", \
err, A, __FILE__, __LINE__); \
err = glGetError(); \
} while (err != GL_NO_ERROR); \