- some D3D8 fixes
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on
  DirectX8)
- beginning of D3DX8 support the D3D8 utility API (very basic, only
  the core header)

diff --git a/include/Makefile.in b/include/Makefile.in
index 0c3e241..afe612c 100644
--- a/include/Makefile.in
+++ b/include/Makefile.in
@@ -27,6 +27,7 @@
 	d3dhal.h \
 	d3dtypes.h \
 	d3dvec.inl \
+	d3dx8core.h \
 	dde.h \
 	ddeml.h \
 	ddraw.h \