wined3d: Fix point handling.
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index fae9d6b..a8419a7 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -919,7 +919,12 @@
         float f;
     } tmpvalue;
 
-    if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+    if(GL_SUPPORT(ARB_POINT_PARAMETERS)) {
+        tmpvalue.d = stateblock->renderState[WINED3DRS_POINTSIZE_MIN];
+        GL_EXTCALL(glPointParameterfARB)(GL_POINT_SIZE_MIN_ARB, tmpvalue.f);
+        checkGLcall("glPointParameterfARB(...");
+    }
+    else if(GL_SUPPORT(EXT_POINT_PARAMETERS)) {
         tmpvalue.d = stateblock->renderState[WINED3DRS_POINTSIZE_MIN];
         GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MIN_EXT, tmpvalue.f);
         checkGLcall("glPointParameterfEXT(...);");
@@ -934,7 +939,12 @@
         float f;
     } tmpvalue;
 
-    if (GL_SUPPORT(EXT_POINT_PARAMETERS)) {
+    if(GL_SUPPORT(ARB_POINT_PARAMETERS)) {
+        tmpvalue.d = stateblock->renderState[WINED3DRS_POINTSIZE_MAX];
+        GL_EXTCALL(glPointParameterfARB)(GL_POINT_SIZE_MAX_ARB, tmpvalue.f);
+        checkGLcall("glPointParameterfARB(...");
+    }
+    else if(GL_SUPPORT(EXT_POINT_PARAMETERS)) {
         tmpvalue.d = stateblock->renderState[WINED3DRS_POINTSIZE_MAX];
         GL_EXTCALL(glPointParameterfEXT)(GL_POINT_SIZE_MAX_EXT, tmpvalue.f);
         checkGLcall("glPointParameterfEXT(...);");