Long standing scroll bug fixed!
diff --git a/console/generic.c b/console/generic.c
index 3a08834..8bdff1d 100644
--- a/console/generic.c
+++ b/console/generic.c
@@ -15,6 +15,9 @@
#include "config.h"
#include "debug.h"
+static void GENERIC_MoveLine(char row1, char row2, char col1, char col2);
+static void GENERIC_ClearLine(char row, char col1, char col2, int bgcolor,
+ int attribute);
void GENERIC_Start()
{
/* Here, we only want to add a driver if there is not one already
@@ -38,11 +41,9 @@
void GENERIC_ClearWindow(char row1, char col1, char row2, char col2,
int bg_color, int attribute)
{
- char trow, tcol;
- char x, y;
+ char trow, tcol, x;
int old_refresh;
- TRACE(console, "GENERIC_ClearWindow()\n");
/* Abort if we have only partial functionality */
if (!(driver.getCursorPosition && driver.moveCursor && driver.write))
return;
@@ -52,102 +53,73 @@
CONSOLE_GetCursorPosition(&trow, &tcol);
- for (x = row1; x < row2; x++)
- {
- CONSOLE_MoveCursor(x, col1);
+ for (x = row1; x <= row2; x++)
+ GENERIC_ClearLine(x, col1, col2, bg_color, attribute);
- for (y = col1; y < col2; y++)
- {
- CONSOLE_Write(' ', 0, bg_color, attribute);
- }
- }
CONSOLE_MoveCursor(trow, tcol);
CONSOLE_SetRefresh(old_refresh);
-
- TRACE(console, "GENERIC_ClearWindow() completed.\n");
}
-/* These are in-progress. I just haven't finished them yet... */
void GENERIC_ScrollUpWindow(char row1, char col1, char row2, char col2,
char lines, int bg_color, int attribute)
{
- char trow, tcol;
- int x, y;
- char ch;
- int bg, fg, attr;
- int old_refresh;
+ /* Scroll Up Window: Characters go down */
- TRACE(console, "GENERIC_ScrollUpWindow()\n");
+ char trow, tcol;
+ int old_refresh, x;
+
+ TRACE(console, "Scroll Up %d lines from %d to %d.\n", lines, row1,
+ row2);
/* Abort if we have only partial functionality */
if (!(driver.getCursorPosition && driver.moveCursor && driver.write
&& driver.getCharacterAtCursor && driver.clearWindow))
return;
-
+
+ /* Save initial state... */
old_refresh = CONSOLE_GetRefresh();
CONSOLE_SetRefresh(FALSE);
-
CONSOLE_GetCursorPosition(&trow, &tcol);
-
- for (x = row1 + lines; x < row2; x++)
+
+ for (x = row1 + lines; x <= row2; x++)
{
- for (y = col1; y < col2; y++)
- {
- CONSOLE_MoveCursor(x, y);
- CONSOLE_GetCharacterAtCursor(&ch, &fg, &bg, &attr);
- CONSOLE_MoveCursor(x - lines, y);
- CONSOLE_Write(ch, fg, bg, attr);
- }
- }
- CONSOLE_ClearWindow(row2 - lines, col1, row2, col2, bg_color,
- attribute);
- CONSOLE_MoveCursor(trow, tcol);
+ GENERIC_MoveLine(x, x - lines, col1, col2);
+ GENERIC_ClearLine(x, col1, col2, bg_color, attribute);
+ }
+ /* Restore State */
+ CONSOLE_MoveCursor(trow, tcol);
CONSOLE_SetRefresh(old_refresh);
-
- TRACE(console, "GENERIC_ScrollUpWindow() completed.\n");
}
void GENERIC_ScrollDownWindow(char row1, char col1, char row2, char col2,
char lines, int bg_color, int attribute)
{
- char trow, tcol;
- int x, y;
- char ch;
- int bg, fg, attr;
- int old_refresh;
+ /* Scroll Down Window: Characters go up */
- TRACE(console, "GENERIC_ScrollDownWindow()\n");
+ char trow, tcol;
+ int old_refresh, x;
/* Abort if we have only partial functionality */
if (!(driver.getCursorPosition && driver.moveCursor && driver.write
&& driver.getCharacterAtCursor && driver.clearWindow))
return;
-
+
+ /* Save initial state... */
old_refresh = CONSOLE_GetRefresh();
CONSOLE_SetRefresh(FALSE);
-
CONSOLE_GetCursorPosition(&trow, &tcol);
-
- for (x = row2 - lines; x > row1; x--)
+
+ for (x = row2; x >= row1 + lines; x--)
{
- for (y = col1; y < col2; y++)
- {
- CONSOLE_MoveCursor(x, y);
- CONSOLE_GetCharacterAtCursor(&ch, &fg, &bg, &attr);
- CONSOLE_MoveCursor(x + lines, y);
- CONSOLE_Write(ch, fg, bg, attr);
- }
- }
- CONSOLE_ClearWindow(row1, col1, row1 + lines, col2, bg_color,
- attribute);
- CONSOLE_MoveCursor(trow, tcol);
+ GENERIC_MoveLine(x, x + lines, col1, col2);
+ GENERIC_ClearLine(x, col1, col1, bg_color, attribute);
+ }
+ /* Restore State */
+ CONSOLE_MoveCursor(trow, tcol);
CONSOLE_SetRefresh(old_refresh);
-
- TRACE(console, "GENERIC_ScrollDownWindow() completed.\n");
-
}
char GENERIC_GetCharacter()
@@ -162,3 +134,49 @@
return ch;
}
+static void GENERIC_ClearLine(char row, char col1, char col2, int bgcolor,
+ int attribute)
+{
+ /* This function is here to simplify the logic of the scroll and clear
+ functions but may be useful elsewhere. If it can be used from
+ outside here, it should be made non-static */
+
+ int x;
+
+ TRACE(console, "Clear Line: %d from %d to %d.\n", row, col1, col2);
+
+ for (x = col1; x <= col2; x++)
+ {
+ CONSOLE_MoveCursor(row, x);
+ CONSOLE_Write(' ', 0, 0, 0);
+ }
+
+ /* Assume that the calling function will make sure that the cursor is
+ repositioned properly. If this becomes non-static, that will need to be
+ changed. */
+}
+
+static void GENERIC_MoveLine(char row1, char row2, char col1, char col2)
+{
+ /* This function is here to simplify the logic of the scroll and clear
+ functions but may be useful elsewhere. If it can be used from
+ outside here, it should be made non-static */
+
+ int x;
+ int bg_color, fg_color, attribute;
+ char ch;
+
+ TRACE(console, "Move Line: Move %d to %d.\n", row1, row2);
+
+ for (x = col1; x <= col2; x++)
+ {
+ CONSOLE_MoveCursor(row1, x);
+ CONSOLE_GetCharacterAtCursor(&ch, &fg_color, &bg_color, &attribute);
+ CONSOLE_MoveCursor(row2, x);
+ CONSOLE_Write(ch, fg_color, bg_color, attribute);
+ }
+
+ /* Assume that the calling function will make sure that the cursor is
+ repositioned properly. If this becomes non-static, that will need to be
+ changed. */
+}