)]}'
{
  "commit": "d048d5c201ac8586a1d78a27b84edbf26f956179",
  "tree": "21642faf35bf9263d574fcc1c90a2d97331ca762",
  "parents": [
    "932964d9cea92a4e5ac83251d8dac44dc174032b"
  ],
  "author": {
    "name": "Józef Kucia",
    "email": "jkucia@codeweavers.com",
    "time": "Fri Jun 10 12:07:03 2016 +0200"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Fri Jun 10 20:34:04 2016 +0900"
  },
  "message": "d3d10core/tests: Add test for texturing with custom shader resource views.\n\nSigned-off-by: Józef Kucia \u003cjkucia@codeweavers.com\u003e\nSigned-off-by: Henri Verbeet \u003chverbeet@codeweavers.com\u003e\nSigned-off-by: Alexandre Julliard \u003cjulliard@winehq.org\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "b2a75cd3696a6260d5a05eda9c522d6341b28c79",
      "old_mode": 33188,
      "old_path": "dlls/d3d10core/tests/device.c",
      "new_id": "8ce92b8db47660f4f3199d3a5c8e17017833f3f5",
      "new_mode": 33188,
      "new_path": "dlls/d3d10core/tests/device.c"
    }
  ]
}
