Removed the A/W constants for builtin cursors, icons and resource
types since they don't exist on Windows, and added typecasts
everywhere instead.
diff --git a/dlls/comctl32/header.c b/dlls/comctl32/header.c
index 0d47f13..d94f742 100644
--- a/dlls/comctl32/header.c
+++ b/dlls/comctl32/header.c
@@ -1252,7 +1252,7 @@
infoPtr->hFont = 0;
infoPtr->items = 0;
infoPtr->bRectsValid = FALSE;
- infoPtr->hcurArrow = LoadCursorA (0, IDC_ARROWA);
+ infoPtr->hcurArrow = LoadCursorA (0, (LPSTR)IDC_ARROW);
infoPtr->hcurDivider = LoadCursorA (COMCTL32_hModule, MAKEINTRESOURCEA(IDC_DIVIDER));
infoPtr->hcurDivopen = LoadCursorA (COMCTL32_hModule, MAKEINTRESOURCEA(IDC_DIVIDEROPEN));
infoPtr->bPressed = FALSE;
@@ -1799,7 +1799,7 @@
wndClass.lpfnWndProc = (WNDPROC)HEADER_WindowProc;
wndClass.cbClsExtra = 0;
wndClass.cbWndExtra = sizeof(HEADER_INFO *);
- wndClass.hCursor = LoadCursorA (0, IDC_ARROWA);
+ wndClass.hCursor = LoadCursorA (0, (LPSTR)IDC_ARROW);
wndClass.lpszClassName = WC_HEADERA;
RegisterClassA (&wndClass);