| commit | cc2ea9e08ce968b39731e6fa0d08ffdbe02a775f | [log] [tgz] |
|---|---|---|
| author | Jason Green <jave27@gmail.com> | Tue May 09 22:31:09 2006 -0400 |
| committer | Alexandre Julliard <julliard@winehq.org> | Wed May 10 12:16:22 2006 +0200 |
| tree | 39929433b9e2fa064b330149ccb4e51a0c974b30 | |
| parent | 653e71d7749976a3913fb3a5b6b6eb60556b16b2 [diff] |
wined3d: Place # of textures, addresses, & temps used inside the baseShader struct to prepare for GenerateShader merge.