comctl32/animate: Fix Animate_* macros.
diff --git a/include/commctrl.h b/include/commctrl.h
index 73df8c3..9428d99 100644
--- a/include/commctrl.h
+++ b/include/commctrl.h
@@ -4427,13 +4427,13 @@
(BOOL)SNDMSGW(hwnd,ACM_OPENW,(WPARAM)hInst,(LPARAM)(LPWSTR)(szName))
#define Animate_OpenEx WINELIB_NAME_AW(Animate_OpenEx)
#define Animate_Play(hwnd,from,to,rep) \
- (BOOL)SNDMSGA(hwnd,ACM_PLAY,(WPARAM)(UINT)(rep),(LPARAM)MAKELONG(from,to))
+ (BOOL)SNDMSG(hwnd,ACM_PLAY,(WPARAM)(UINT)(rep),(LPARAM)MAKELONG(from,to))
#define Animate_Stop(hwnd) \
- (BOOL)SNDMSGA(hwnd,ACM_STOP,0,0)
+ (BOOL)SNDMSG(hwnd,ACM_STOP,0,0)
#define Animate_Close(hwnd) \
- (BOOL)SNDMSGA(hwnd,ACM_OPENA,0,0)
+ (BOOL)SNDMSG(hwnd,ACM_OPENA,0,0)
#define Animate_Seek(hwnd,frame) \
- (BOOL)SNDMSGA(hwnd,ACM_PLAY,1,(LPARAM)MAKELONG(frame,frame))
+ (BOOL)SNDMSG(hwnd,ACM_PLAY,1,(LPARAM)MAKELONG(frame,frame))
/**************************************************************************