wined3d: Update the QueryInterface functions of IWineD3DBase subclasses.
diff --git a/dlls/wined3d/basetexture.c b/dlls/wined3d/basetexture.c index 1df337c..6188482 100644 --- a/dlls/wined3d/basetexture.c +++ b/dlls/wined3d/basetexture.c
@@ -62,8 +62,8 @@ { IWineD3DBaseTextureImpl *This = (IWineD3DBaseTextureImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); - /* FIXME: This needs to extend an IWineD3DBaseObject */ if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DResource) || IsEqualGUID(riid, &IID_IWineD3DBaseTexture)) { IUnknown_AddRef(iface);
diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c index 4cc8d0a..966d8c2 100644 --- a/dlls/wined3d/cubetexture.c +++ b/dlls/wined3d/cubetexture.c
@@ -52,6 +52,7 @@ IWineD3DCubeTextureImpl *This = (IWineD3DCubeTextureImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DResource) || IsEqualGUID(riid, &IID_IWineD3DBaseTexture) || IsEqualGUID(riid, &IID_IWineD3DTexture)) {
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 6b1d3cf..d98933c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c
@@ -329,10 +329,10 @@ HRESULT WINAPI IWineD3DDeviceImpl_QueryInterface(IWineD3DDevice *iface,REFIID riid,LPVOID *ppobj) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; - /* FIXME: This needs to extend an IWineD3DBaseObject */ TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DDevice)) { IUnknown_AddRef(iface); *ppobj = This;
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 7aa8d5d..01b4103 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c
@@ -166,10 +166,10 @@ HRESULT WINAPI IWineD3DImpl_QueryInterface(IWineD3D *iface,REFIID riid,LPVOID *ppobj) { IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; - /* FIXME: This needs to extend an IWineD3DBaseObject */ TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DDevice)) { IUnknown_AddRef(iface); *ppobj = This;
diff --git a/dlls/wined3d/indexbuffer.c b/dlls/wined3d/indexbuffer.c index 8276a29..4a23f28 100644 --- a/dlls/wined3d/indexbuffer.c +++ b/dlls/wined3d/indexbuffer.c
@@ -35,6 +35,7 @@ IWineD3DIndexBufferImpl *This = (IWineD3DIndexBufferImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DResource) || IsEqualGUID(riid, &IID_IWineD3DIndexBuffer)){ IUnknown_AddRef(iface);
diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c index a202942..81b8bd3 100644 --- a/dlls/wined3d/pixelshader.c +++ b/dlls/wined3d/pixelshader.c
@@ -62,6 +62,7 @@ IWineD3DPixelShaderImpl *This = (IWineD3DPixelShaderImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DPixelShader)) { IUnknown_AddRef(iface); *ppobj = This;
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c index 6d83a88..0ed22a5 100644 --- a/dlls/wined3d/query.c +++ b/dlls/wined3d/query.c
@@ -38,6 +38,7 @@ IWineD3DQueryImpl *This = (IWineD3DQueryImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DQuery)) { IUnknown_AddRef(iface); *ppobj = This;
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c index b3bb799..2f10db8 100644 --- a/dlls/wined3d/resource.c +++ b/dlls/wined3d/resource.c
@@ -33,6 +33,7 @@ IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DResource)) { IUnknown_AddRef(iface); *ppobj = This;
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index 1ef2a52..8ab5429 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c
@@ -34,6 +34,7 @@ IWineD3DStateBlockImpl *This = (IWineD3DStateBlockImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DStateBlock)){ IUnknown_AddRef(iface); *ppobj = This;
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 81079ae..06d5a89 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c
@@ -40,6 +40,7 @@ ERR("Probably FIXME: Calling query interface with NULL riid\n"); } if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DResource) || IsEqualGUID(riid, &IID_IWineD3DSurface)) { IUnknown_AddRef((IUnknown*)iface);
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index d5bbfc3..72effcd 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c
@@ -67,6 +67,7 @@ IWineD3DSwapChainImpl *This = (IWineD3DSwapChainImpl *)iface; TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DSwapChain)){ IWineD3DSwapChainImpl_AddRef(iface); if(ppobj == NULL){
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 1bb2257..e9d4600 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c
@@ -34,6 +34,7 @@ IWineD3DTextureImpl *This = (IWineD3DTextureImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DResource) || IsEqualGUID(riid, &IID_IWineD3DBaseTexture) || IsEqualGUID(riid, &IID_IWineD3DTexture)){
diff --git a/dlls/wined3d/vertexbuffer.c b/dlls/wined3d/vertexbuffer.c index c11fd63..20a3bdb 100644 --- a/dlls/wined3d/vertexbuffer.c +++ b/dlls/wined3d/vertexbuffer.c
@@ -34,6 +34,7 @@ IWineD3DVertexBufferImpl *This = (IWineD3DVertexBufferImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DResource) || IsEqualGUID(riid, &IID_IWineD3DVertexBuffer)){ IUnknown_AddRef(iface);
diff --git a/dlls/wined3d/vertexdeclaration.c b/dlls/wined3d/vertexdeclaration.c index 0f6cf9b..de27935 100644 --- a/dlls/wined3d/vertexdeclaration.c +++ b/dlls/wined3d/vertexdeclaration.c
@@ -398,6 +398,7 @@ IWineD3DVertexDeclarationImpl *This = (IWineD3DVertexDeclarationImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DVertexDeclaration)){ IUnknown_AddRef(iface); *ppobj = This;
diff --git a/dlls/wined3d/vertexshader.c b/dlls/wined3d/vertexshader.c index ed98c9d..32dd70f 100644 --- a/dlls/wined3d/vertexshader.c +++ b/dlls/wined3d/vertexshader.c
@@ -1980,6 +1980,7 @@ IWineD3DVertexShaderImpl *This = (IWineD3DVertexShaderImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DVertexShader)) { IUnknown_AddRef(iface); *ppobj = This;
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index 826cef5..df9ca85 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c
@@ -34,6 +34,7 @@ IWineD3DVolumeImpl *This = (IWineD3DVolumeImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DVolume)){ IUnknown_AddRef(iface); *ppobj = This;
diff --git a/dlls/wined3d/volumetexture.c b/dlls/wined3d/volumetexture.c index f8d4567..14e1154 100644 --- a/dlls/wined3d/volumetexture.c +++ b/dlls/wined3d/volumetexture.c
@@ -34,6 +34,7 @@ IWineD3DVolumeTextureImpl *This = (IWineD3DVolumeTextureImpl *)iface; TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj); if (IsEqualGUID(riid, &IID_IUnknown) + || IsEqualGUID(riid, &IID_IWineD3DBase) || IsEqualGUID(riid, &IID_IWineD3DResource) || IsEqualGUID(riid, &IID_IWineD3DBaseTexture) || IsEqualGUID(riid, &IID_IWineD3DVolumeTexture)) {