)]}'
{
  "commit": "b459b917fb211d8e39f731b1e522b34da1a86d47",
  "tree": "b95b369ab837b9a1882e73a6900a2fe88d95d70e",
  "parents": [
    "27b72fa84761fe738f693e1beb5bba50879afbea"
  ],
  "author": {
    "name": "Henri Verbeet",
    "email": "hverbeet@codeweavers.com",
    "time": "Thu Nov 18 20:50:39 2010 +0100"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Tue Nov 23 13:15:32 2010 +0100"
  },
  "message": "wined3d: Textures never have a resource size.\n\nThey\u0027re just containers for their subresources.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "5b1a85b2a92e3ebd2212b7382d2f700592cd44ec",
      "old_mode": 33188,
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      "new_mode": 33188,
      "new_path": "dlls/wined3d/basetexture.c"
    },
    {
      "type": "modify",
      "old_id": "4881ac1d540c23c1ddc60933f747558ddc770d75",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/cubetexture.c",
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      "new_mode": 33188,
      "new_path": "dlls/wined3d/cubetexture.c"
    },
    {
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      "old_mode": 33188,
      "old_path": "dlls/wined3d/texture.c",
      "new_id": "10136476bbfa2361ce04dbcd57ca4cc4ca75ade4",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/texture.c"
    },
    {
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      "old_mode": 33188,
      "old_path": "dlls/wined3d/volumetexture.c",
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      "new_mode": 33188,
      "new_path": "dlls/wined3d/volumetexture.c"
    },
    {
      "type": "modify",
      "old_id": "2278cb7c45702c4aa7b3041e314462346abebe16",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/wined3d_private.h",
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      "new_path": "dlls/wined3d/wined3d_private.h"
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  ]
}
