)]}'
{
  "commit": "b238e39ec86bfa14a2d996d30c5084e96464c14b",
  "tree": "db7411dd328318b15687b6ebb38a456141434ba0",
  "parents": [
    "d4e37265f8964772184b7c6df4a3457cd1ffaa40"
  ],
  "author": {
    "name": "Roderick Colenbrander",
    "email": "thunderbird2k@gmx.net",
    "time": "Thu Nov 08 22:44:34 2007 +0100"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Fri Nov 09 12:40:26 2007 +0100"
  },
  "message": "wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation).\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "1ee7b6f06166fbd7f2e788c3c9a63dc9d83ee04f",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/surface.c",
      "new_id": "d3cbc527bcb75d8d52db83b5af8b4aca0bf47cf0",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/surface.c"
    },
    {
      "type": "modify",
      "old_id": "6b9c631edba88c7a7f67bf02442de45d0f9581a0",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/surface_base.c",
      "new_id": "11a3d0b088d1bb42861a0dc6a0d80fce1b48f846",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/surface_base.c"
    },
    {
      "type": "modify",
      "old_id": "a5ca3db6ff6f2e1bb68e256cd6951c49ea9d916a",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/surface_gdi.c",
      "new_id": "03852f86c182f46e6e97c93452cd5a2d191d8bf5",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/surface_gdi.c"
    }
  ]
}
