d3d10: Mark annotation variable as annotation.
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 372982b..db66806 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -830,6 +830,9 @@
 
     skip_dword_unknown(ptr, 1);
 
+    /* mark the variable as annotation */
+    a->flag = D3D10_EFFECT_VARIABLE_ANNOTATION;
+
     return S_OK;
 }
 
@@ -2345,10 +2348,6 @@
     {
         desc->ExplicitBindPoint = This->buffer_offset;
     }
-    else if(This->flag)
-    {
-        FIXME("Unhandled flag %#x!\n", This->flag);
-    }
 
     return S_OK;
 }