Some fixes to Wine startup/termination sequence with native USER.
Do not call built-in USER signal handler when using native USER.
diff --git a/miscemu/main.c b/miscemu/main.c
index 750c1cc..e737976 100644
--- a/miscemu/main.c
+++ b/miscemu/main.c
@@ -51,8 +51,8 @@
void MAIN_EmulatorRun( void )
{
char startProg[256], defProg[256];
- int i,loaded;
HINSTANCE32 handle;
+ int i;
BOOL32 (*WINAPI pGetMessage)(MSG32* lpmsg,HWND32 hwnd,UINT32 min,UINT32 max);
BOOL32 (*WINAPI pTranslateMessage)( const MSG32* msg );
@@ -78,9 +78,15 @@
startProg, sizeof(startProg) );
if (startProg[0]) MAIN_argv[MAIN_argc++] = startProg;
- loaded=0;
- for (i = 1; i < MAIN_argc; i++)
+ /* Abort if no executable on command line */
+ if (MAIN_argc <= 1)
{
+ MAIN_Usage(MAIN_argv[0]);
+ exit(1);
+ }
+
+ /* Load and run executables given on command line */
+ for (i = 1; i < MAIN_argc; i++)
if ((handle = WinExec32( MAIN_argv[i], SW_SHOWNORMAL )) < 32)
{
MSG("wine: can't exec '%s': ", MAIN_argv[i]);
@@ -88,18 +94,9 @@
{
case 2: MSG("file not found\n" ); break;
case 11: MSG("invalid exe file\n" ); break;
- case 21: MSG("win32 executable\n" ); break; /* FIXME: Obsolete? */
default: MSG("error=%d\n", handle ); break;
}
- ExitProcess( 1 );
}
- loaded++;
- }
-
- if (!loaded) { /* nothing loaded */
- MAIN_Usage(MAIN_argv[0]);
- ExitProcess( 1 );
- }
if (GetNumTasks() <= 1)
{
@@ -107,8 +104,6 @@
ExitProcess( 0 );
}
- if (Options.debug) DEBUG_AddModuleBreakpoints();
-
/* Start message loop for desktop window */
@@ -141,7 +136,6 @@
extern char * DEBUG_argv0;
__winelib = 0; /* First of all, clear the Winelib flag */
- ctx_debug_call = ctx_debug;
/*
* Save this so that the internal debugger can get a hold of it if
@@ -168,6 +162,11 @@
}
}
+ /* Set up debugger callback routines */
+ ctx_debug_call = ctx_debug;
+ if (Options.debug)
+ TASK_AddTaskEntryBreakpoint = DEBUG_AddTaskEntryBreakpoint;
+
/* Initialize everything */
if (!MAIN_EmulatorInit()) return 1;