)]}'
{
  "commit": "ab7630fbe373426f00d1083f54325eac9499fbfa",
  "tree": "7e297f2720a202455c9027c0e09b0a7081012242",
  "parents": [
    "685d14818c33f1952612ca36ed76fef9397ea9fb"
  ],
  "author": {
    "name": "Stefan Dösinger",
    "email": "stefan@codeweavers.com",
    "time": "Sat Mar 29 22:36:27 2008 +0100"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Wed Apr 02 20:29:01 2008 +0200"
  },
  "message": "ddraw: Add a D3D7 cube map test.\n\nThe DirectDraw cube mapping interface has a few pitfalls. So far we have\na test testing the surface enumeration, this adds a rendering test. So\nfar everything used in the test works.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "580bf88ec52d21f9d44f9738b804707a33a43f8b",
      "old_mode": 33188,
      "old_path": "dlls/ddraw/tests/visual.c",
      "new_id": "08852d42ee1dd113851235e49f651a4648d0778c",
      "new_mode": 33188,
      "new_path": "dlls/ddraw/tests/visual.c"
    }
  ]
}
