Direct3D header update.
diff --git a/include/d3d.h b/include/d3d.h
index d34b478..5192f87 100644
--- a/include/d3d.h
+++ b/include/d3d.h
@@ -130,6 +130,32 @@
#define D3DERR_VIEWPORTDATANOTSET MAKE_DDHRESULT(773)
#define D3DERR_VIEWPORTHASNODEVICE MAKE_DDHRESULT(774)
#define D3DERR_NOCURRENTVIEWPORT MAKE_DDHRESULT(775)
+#define D3DERR_INVALIDVERTEXFORMAT MAKE_DDHRESULT(2048)
+#define D3DERR_VERTEXBUFFEROPTIMIZED MAKE_DDHRESULT(2060)
+#define D3DERR_VBUF_CREATE_FAILED MAKE_DDHRESULT(2061)
+#define D3DERR_VERTEXBUFFERLOCKED MAKE_DDHRESULT(2062)
+#define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
+#define D3DERR_ZBUFFER_NOTPRESENT MAKE_DDHRESULT(2070)
+#define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
+
+#define D3DERR_WRONGTEXTUREFORMAT MAKE_DDHRESULT(2072)
+#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_DDHRESULT(2073)
+#define D3DERR_UNSUPPORTEDCOLORARG MAKE_DDHRESULT(2074)
+#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_DDHRESULT(2075)
+#define D3DERR_UNSUPPORTEDALPHAARG MAKE_DDHRESULT(2076)
+#define D3DERR_TOOMANYOPERATIONS MAKE_DDHRESULT(2077)
+#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_DDHRESULT(2078)
+#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_DDHRESULT(2079)
+#define D3DERR_CONFLICTINGRENDERSTATE MAKE_DDHRESULT(2081)
+#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_DDHRESULT(2082)
+#define D3DERR_TOOMANYPRIMITIVES MAKE_DDHRESULT(2083)
+#define D3DERR_INVALIDMATRIX MAKE_DDHRESULT(2084)
+#define D3DERR_TOOMANYVERTICES MAKE_DDHRESULT(2085)
+#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_DDHRESULT(2086)
+
+#define D3DERR_INVALIDSTATEBLOCK MAKE_DDHRESULT(2100)
+#define D3DERR_INBEGINSTATEBLOCK MAKE_DDHRESULT(2101)
+#define D3DERR_NOTINBEGINSTATEBLOCK MAKE_DDHRESULT(2102)
/* ********************************************************************
Enums
@@ -299,7 +325,7 @@
ICOM_METHOD1(HRESULT,Initialize, LPDIRECT3D,lpDirect3D) \
ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL,lpMat) \
ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL,lpMat) \
- ICOM_METHOD2(HRESULT,GetHandle, LPDIRECT3DDEVICE2,lpDirect3DDevice2, LPD3DMATERIALHANDLE,lpHandle) \
+ ICOM_METHOD2(HRESULT,GetHandle, LPDIRECT3DDEVICE,lpDirect3DDevice, LPD3DMATERIALHANDLE,lpHandle) \
ICOM_METHOD (HRESULT,Reserve) \
ICOM_METHOD (HRESULT,Unreserve)
#define IDirect3DMaterial_IMETHODS \
@@ -511,7 +537,7 @@
#define IDirect3DViewport3_IMETHODS \
IDirect3DViewport2_IMETHODS \
IDirect3DViewport3_METHODS
-ICOM_DEFINE(IDirect3DViewport3,IDirect3DViewport)
+ICOM_DEFINE(IDirect3DViewport3,IDirect3DViewport2)
#undef ICOM_INTERFACE
/*** IUnknown methods ***/
@@ -816,16 +842,16 @@
ICOM_METHOD1(HRESULT,GetDirect3D, LPDIRECT3D7*,lplpDirect3D3) \
ICOM_METHOD2(HRESULT,SetRenderTarget, LPDIRECTDRAWSURFACE7,lpNewRenderTarget,DWORD,dwFlags) \
ICOM_METHOD1(HRESULT,GetRenderTarget, LPDIRECTDRAWSURFACE7*,lplpRenderTarget) \
- ICOM_METHOD6(HRESULT,Clear, DWORD,,LPD3DRECT,,DWORD,,D3DCOLOR,,D3DVALUE,,DWORD,) \
+ ICOM_METHOD6(HRESULT,Clear, DWORD,dwCount,LPD3DRECT,lpRects,DWORD,dwFlags,D3DCOLOR,dwColor,D3DVALUE,dvZ,DWORD,dwStencil) \
ICOM_METHOD2(HRESULT,SetTransform, D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
ICOM_METHOD2(HRESULT,GetTransform, D3DTRANSFORMSTATETYPE,dtstTransformStateType, LPD3DMATRIX,lpD3DMatrix) \
+ ICOM_METHOD1(HRESULT,SetViewport, LPD3DVIEWPORT7,lpData) \
ICOM_METHOD2(HRESULT,MultiplyTransform, D3DTRANSFORMSTATETYPE,,LPD3DMATRIX,) \
ICOM_METHOD1(HRESULT,GetViewport, LPD3DVIEWPORT7,lpData) \
- ICOM_METHOD1(HRESULT,SetViewport, LPD3DVIEWPORT7,lpData) \
ICOM_METHOD1(HRESULT,SetMaterial, LPD3DMATERIAL7,lpMat) \
ICOM_METHOD1(HRESULT,GetMaterial, LPD3DMATERIAL7,lpMat) \
- ICOM_METHOD2(HRESULT,SetLight, DWORD,,LPD3DLIGHT7,lpLight) \
- ICOM_METHOD2(HRESULT,GetLight, DWORD,,LPD3DLIGHT7,lpLight) \
+ ICOM_METHOD2(HRESULT,SetLight, DWORD,dwLightIndex,LPD3DLIGHT7,lpLight) \
+ ICOM_METHOD2(HRESULT,GetLight, DWORD,dwLightIndex,LPD3DLIGHT7,lpLight) \
ICOM_METHOD2(HRESULT,SetRenderState, D3DRENDERSTATETYPE,dwRenderStateType, DWORD,dwRenderState) \
ICOM_METHOD2(HRESULT,GetRenderState, D3DRENDERSTATETYPE,dwRenderStateType, LPDWORD,lpdwRenderState) \
ICOM_METHOD (HRESULT,BeginStateBlock) \
@@ -840,8 +866,8 @@
ICOM_METHOD5(HRESULT,DrawPrimitiveVB, D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7,lpD3DVertexBuf,DWORD,dwStartVertex,DWORD,dwNumVertices,DWORD,dwFlags) \
ICOM_METHOD7(HRESULT,DrawIndexedPrimitiveVB, D3DPRIMITIVETYPE,d3dptPrimitiveType,LPDIRECT3DVERTEXBUFFER7,lpD3DVertexBuf,DWORD,,DWORD,,LPWORD,lpwIndices,DWORD,dwIndexCount,DWORD,dwFlags) \
ICOM_METHOD5(HRESULT,ComputeSphereVisibility, LPD3DVECTOR,lpCenters,LPD3DVALUE,lpRadii,DWORD,dwNumSpheres,DWORD,dwFlags,LPDWORD,lpdwReturnValues) \
- ICOM_METHOD2(HRESULT,GetTexture, DWORD,dwStage,LPDIRECTDRAWSURFACE7*,) \
- ICOM_METHOD2(HRESULT,SetTexture, DWORD,dwStage,LPDIRECTDRAWSURFACE7,) \
+ ICOM_METHOD2(HRESULT,GetTexture, DWORD,dwStage,LPDIRECTDRAWSURFACE7*,lpTexture) \
+ ICOM_METHOD2(HRESULT,SetTexture, DWORD,dwStage,LPDIRECTDRAWSURFACE7,lpTexture) \
ICOM_METHOD3(HRESULT,GetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,LPDWORD,lpdwState) \
ICOM_METHOD3(HRESULT,SetTextureStageState, DWORD,dwStage,D3DTEXTURESTAGESTATETYPE,d3dTexStageStateType,DWORD,dwState) \
ICOM_METHOD1(HRESULT,ValidateDevice, LPDWORD,lpdwPasses) \
@@ -850,7 +876,7 @@
ICOM_METHOD1(HRESULT,DeleteStateBlock, DWORD,) \
ICOM_METHOD2(HRESULT,CreateStateBlock, D3DSTATEBLOCKTYPE,,LPDWORD,) \
ICOM_METHOD5(HRESULT,Load, LPDIRECTDRAWSURFACE7,,LPPOINT,,LPDIRECTDRAWSURFACE7,,LPRECT,,DWORD,) \
- ICOM_METHOD2(HRESULT,LightEnable, DWORD,,BOOL,) \
+ ICOM_METHOD2(HRESULT,LightEnable, DWORD,dwLightIndex,BOOL,bEnable) \
ICOM_METHOD2(HRESULT,GetLightEnable, DWORD,,BOOL*,) \
ICOM_METHOD2(HRESULT,SetClipPlane, DWORD,,D3DVALUE*,) \
ICOM_METHOD2(HRESULT,GetClipPlane, DWORD,,D3DVALUE*,) \