)]}'
{
  "commit": "a69c92d6699a7111ff0247ce7be9b5db3027b19d",
  "tree": "12c9ca2fb889a97833a3df9716d89e4b1ac1132a",
  "parents": [
    "873912847e8e1a3cf86f02d8766e7da8e132db91"
  ],
  "author": {
    "name": "Józef Kucia",
    "email": "jkucia@codeweavers.com",
    "time": "Fri Apr 01 11:21:40 2016 +0200"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Fri Apr 01 20:51:23 2016 +0900"
  },
  "message": "wined3d: Get rid of long else-if sequence from shader_sm4_read_instruction().\n\nSigned-off-by: Józef Kucia \u003cjkucia@codeweavers.com\u003e\nSigned-off-by: Henri Verbeet \u003chverbeet@codeweavers.com\u003e\nSigned-off-by: Alexandre Julliard \u003cjulliard@winehq.org\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "c5817bee668f75f2489fa2a665b3fc97286384ce",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/shader_sm4.c",
      "new_id": "a43d40d1f6acdfec5d82ece38de2ecf1a7235421",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/shader_sm4.c"
    }
  ]
}
