)]}'
{
  "commit": "a2f259afff1c90e4bd4455e35b2d15844587e57a",
  "tree": "87728559fa314905a376694c848b70d083019db8",
  "parents": [
    "63ae714fc660f65287d8cf8177ed95d96490bb12"
  ],
  "author": {
    "name": "Henri Verbeet",
    "email": "hverbeet@codeweavers.com",
    "time": "Thu Dec 11 11:52:36 2008 +0100"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Thu Dec 11 12:14:30 2008 +0100"
  },
  "message": "wined3d: Get rid of the \"len\" variable in shader_trace_init().\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "8cd24908a47febe3586830b3f7ae6bfc0c5a087b",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/baseshader.c",
      "new_id": "9ab1d962cc5f0ded245c3fe59d37c925a1b5d536",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/baseshader.c"
    }
  ]
}
