wined3d: Remove COM from the buffer implementation.
diff --git a/dlls/d3d9/buffer.c b/dlls/d3d9/buffer.c index 231e0c8..77234f8 100644 --- a/dlls/d3d9/buffer.c +++ b/dlls/d3d9/buffer.c
@@ -53,7 +53,7 @@ { IDirect3DDevice9Ex_AddRef(buffer->parentDevice); wined3d_mutex_lock(); - IWineD3DBuffer_AddRef(buffer->wineD3DVertexBuffer); + wined3d_buffer_incref(buffer->wineD3DVertexBuffer); wined3d_mutex_unlock(); } @@ -72,7 +72,7 @@ IDirect3DDevice9Ex *device = buffer->parentDevice; wined3d_mutex_lock(); - IWineD3DBuffer_Release(buffer->wineD3DVertexBuffer); + wined3d_buffer_decref(buffer->wineD3DVertexBuffer); wined3d_mutex_unlock(); /* Release the device last, as it may cause the device to be destroyed. */ @@ -103,7 +103,7 @@ iface, debugstr_guid(guid), data, data_size, flags); wined3d_mutex_lock(); - hr = IWineD3DBuffer_SetPrivateData(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, + hr = wined3d_buffer_set_private_data(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, guid, data, data_size, flags); wined3d_mutex_unlock(); @@ -119,7 +119,7 @@ iface, debugstr_guid(guid), data, data_size); wined3d_mutex_lock(); - hr = IWineD3DBuffer_GetPrivateData(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, + hr = wined3d_buffer_get_private_data(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, guid, data, data_size); wined3d_mutex_unlock(); @@ -133,7 +133,7 @@ TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); wined3d_mutex_lock(); - hr = IWineD3DBuffer_FreePrivateData(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, guid); + hr = wined3d_buffer_free_private_data(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, guid); wined3d_mutex_unlock(); return hr; @@ -146,7 +146,7 @@ TRACE("iface %p, priority %u.\n", iface, priority); wined3d_mutex_lock(); - previous = IWineD3DBuffer_SetPriority(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, priority); + previous = wined3d_buffer_set_priority(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, priority); wined3d_mutex_unlock(); return previous; @@ -159,7 +159,7 @@ TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - priority = IWineD3DBuffer_GetPriority(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer); + priority = wined3d_buffer_get_priority(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer); wined3d_mutex_unlock(); return priority; @@ -170,7 +170,7 @@ TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - IWineD3DBuffer_PreLoad(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer); + wined3d_buffer_preload(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer); wined3d_mutex_unlock(); } @@ -190,7 +190,7 @@ iface, offset, size, data, flags); wined3d_mutex_lock(); - hr = IWineD3DBuffer_Map(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, + hr = wined3d_buffer_map(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, offset, size, (BYTE **)data, flags); wined3d_mutex_unlock(); @@ -202,7 +202,7 @@ TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - IWineD3DBuffer_Unmap(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer); + wined3d_buffer_unmap(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer); wined3d_mutex_unlock(); return D3D_OK; @@ -216,7 +216,7 @@ TRACE("iface %p, desc %p.\n", iface, desc); wined3d_mutex_lock(); - IWineD3DBuffer_GetDesc(buffer->wineD3DVertexBuffer, &wined3d_desc); + wined3d_buffer_get_desc(buffer->wineD3DVertexBuffer, &wined3d_desc); wined3d_mutex_unlock(); desc->Format = D3DFMT_VERTEXDATA; @@ -315,7 +315,7 @@ { IDirect3DDevice9Ex_AddRef(buffer->parentDevice); wined3d_mutex_lock(); - IWineD3DBuffer_AddRef(buffer->wineD3DIndexBuffer); + wined3d_buffer_incref(buffer->wineD3DIndexBuffer); wined3d_mutex_unlock(); } @@ -334,7 +334,7 @@ IDirect3DDevice9Ex *device = buffer->parentDevice; wined3d_mutex_lock(); - IWineD3DBuffer_Release(buffer->wineD3DIndexBuffer); + wined3d_buffer_decref(buffer->wineD3DIndexBuffer); wined3d_mutex_unlock(); /* Release the device last, as it may cause the device to be destroyed. */ @@ -365,7 +365,7 @@ iface, debugstr_guid(guid), data, data_size, flags); wined3d_mutex_lock(); - hr = IWineD3DBuffer_SetPrivateData(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, + hr = wined3d_buffer_set_private_data(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, guid, data, data_size, flags); wined3d_mutex_unlock(); @@ -381,7 +381,7 @@ iface, debugstr_guid(guid), data, data_size); wined3d_mutex_lock(); - hr = IWineD3DBuffer_GetPrivateData(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, + hr = wined3d_buffer_get_private_data(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, guid, data, data_size); wined3d_mutex_unlock(); @@ -395,7 +395,7 @@ TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); wined3d_mutex_lock(); - hr = IWineD3DBuffer_FreePrivateData(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, guid); + hr = wined3d_buffer_free_private_data(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, guid); wined3d_mutex_unlock(); return hr; @@ -408,7 +408,7 @@ TRACE("iface %p, priority %u.\n", iface, priority); wined3d_mutex_lock(); - previous = IWineD3DBuffer_SetPriority(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, priority); + previous = wined3d_buffer_set_priority(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, priority); wined3d_mutex_unlock(); return previous; @@ -421,7 +421,7 @@ TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - priority = IWineD3DBuffer_GetPriority(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer); + priority = wined3d_buffer_get_priority(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer); wined3d_mutex_unlock(); return priority; @@ -432,7 +432,7 @@ TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - IWineD3DBuffer_PreLoad(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer); + wined3d_buffer_preload(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer); wined3d_mutex_unlock(); } @@ -452,7 +452,7 @@ iface, offset, size, data, flags); wined3d_mutex_lock(); - hr = IWineD3DBuffer_Map(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, + hr = wined3d_buffer_map(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer, offset, size, (BYTE **)data, flags); wined3d_mutex_unlock(); @@ -464,7 +464,7 @@ TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - IWineD3DBuffer_Unmap(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer); + wined3d_buffer_unmap(((IDirect3DIndexBuffer9Impl *)iface)->wineD3DIndexBuffer); wined3d_mutex_unlock(); return D3D_OK; @@ -478,7 +478,7 @@ TRACE("iface %p, desc %p.\n", iface, desc); wined3d_mutex_lock(); - IWineD3DBuffer_GetDesc(buffer->wineD3DIndexBuffer, &wined3d_desc); + wined3d_buffer_get_desc(buffer->wineD3DIndexBuffer, &wined3d_desc); wined3d_mutex_unlock(); desc->Format = d3dformat_from_wined3dformat(buffer->format);
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index df3f2fa..9851a4e 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h
@@ -275,12 +275,8 @@ const IDirect3DVertexBuffer9Vtbl *lpVtbl; LONG ref; - /* IDirect3DResource9 fields */ - IWineD3DBuffer *wineD3DVertexBuffer; - - /* Parent reference */ - LPDIRECT3DDEVICE9EX parentDevice; - + struct wined3d_buffer *wineD3DVertexBuffer; + IDirect3DDevice9Ex *parentDevice; DWORD fvf; } IDirect3DVertexBuffer9Impl; @@ -300,11 +296,8 @@ const IDirect3DIndexBuffer9Vtbl *lpVtbl; LONG ref; - /* IDirect3DResource9 fields */ - IWineD3DBuffer *wineD3DIndexBuffer; - - /* Parent reference */ - LPDIRECT3DDEVICE9EX parentDevice; + struct wined3d_buffer *wineD3DIndexBuffer; + IDirect3DDevice9Ex *parentDevice; enum wined3d_format_id format; } IDirect3DIndexBuffer9Impl;
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index c6efc48..1ae2281 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c
@@ -2381,7 +2381,7 @@ UINT StreamNumber, IDirect3DVertexBuffer9 **pStream, UINT* OffsetInBytes, UINT* pStride) { IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; - IWineD3DBuffer *retStream = NULL; + struct wined3d_buffer *retStream = NULL; HRESULT hr; TRACE("iface %p, stream_idx %u, buffer %p, offset %p, stride %p.\n", @@ -2395,9 +2395,9 @@ hr = IWineD3DDevice_GetStreamSource(This->WineD3DDevice, StreamNumber, &retStream, OffsetInBytes, pStride); if (SUCCEEDED(hr) && retStream) { - *pStream = IWineD3DBuffer_GetParent(retStream); + *pStream = wined3d_buffer_get_parent(retStream); IDirect3DVertexBuffer9_AddRef(*pStream); - IWineD3DBuffer_Release(retStream); + wined3d_buffer_decref(retStream); } else { @@ -2459,7 +2459,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetIndices(IDirect3DDevice9Ex *iface, IDirect3DIndexBuffer9 **ppIndexData) { IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; - IWineD3DBuffer *retIndexData = NULL; + struct wined3d_buffer *retIndexData = NULL; HRESULT hr; TRACE("iface %p, buffer %p.\n", iface, ppIndexData); @@ -2472,9 +2472,9 @@ hr = IWineD3DDevice_GetIndexBuffer(This->WineD3DDevice, &retIndexData); if (SUCCEEDED(hr) && retIndexData) { - *ppIndexData = IWineD3DBuffer_GetParent(retIndexData); + *ppIndexData = wined3d_buffer_get_parent(retIndexData); IDirect3DIndexBuffer9_AddRef(*ppIndexData); - IWineD3DBuffer_Release(retIndexData); + wined3d_buffer_decref(retIndexData); } else {