)]}'
{
  "commit": "9fdc759b908cbbdced524fecdd1faf8bc22617ce",
  "tree": "e84c47c17cda034e1bfce6f31cbe6cd26efdcb46",
  "parents": [
    "0c2c71bcaec386d7f2ab93d5acee6cce76ba517d"
  ],
  "author": {
    "name": "Jason Edmeades",
    "email": "us@the-edmeades.demon.co.uk",
    "time": "Mon Apr 21 23:29:39 2003 +0000"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Mon Apr 21 23:29:39 2003 +0000"
  },
  "message": "MIRROR_ARB support is not dependent on OpenGL 1.3 as I originally\nifdef\u0027ed. It is apparently introduced fully in 1.4, or dependent on\nanother ifdef, GL_ARB_texture_mirrored_repeat.\n\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "fff7039aab3ebfbc2a69e8407c09f1f68b4a89e6",
      "old_mode": 33188,
      "old_path": "dlls/d3d8/device.c",
      "new_id": "e9f6385c54f0316dd5a0074cd5abd7e347ed3940",
      "new_mode": 33188,
      "new_path": "dlls/d3d8/device.c"
    }
  ]
}
