winmm/tests: Assume volume is not supported if waveGetOutVolume fails.
diff --git a/dlls/winmm/tests/wave.c b/dlls/winmm/tests/wave.c
index 37685ed..c6b0282 100644
--- a/dlls/winmm/tests/wave.c
+++ b/dlls/winmm/tests/wave.c
@@ -62,7 +62,8 @@
     /* In windows this is most likely allowed, in wine an application can use the waveout
      * interface, but so can directsound.. this causes problems if directsound goes active
      */
-    todo_wine ok(ret == MMSYSERR_NOERROR, "waveOutOpen returns: %x\n", ret);
+    todo_wine ok(ret == MMSYSERR_NOERROR || broken(ret == MMSYSERR_ALLOCATED), /* winME */
+                 "waveOutOpen returns: %x\n", ret);
     if (ret == MMSYSERR_NOERROR)
         waveOutClose(handle2);
 
@@ -700,6 +701,7 @@
     ok(rc==MMSYSERR_INVALPARAM,"waveOutGetVolume(%s,0) expected "
        "MMSYSERR_INVALPARAM, got %s\n", dev_name(device),wave_out_error(rc));
     rc=waveOutGetVolume(wout,&volume);
+    if (rc == MMSYSERR_NOTSUPPORTED) has_volume = FALSE;
     ok(has_volume ? rc==MMSYSERR_NOERROR : rc==MMSYSERR_NOTSUPPORTED,
        "waveOutGetVolume(%s): rc=%s\n",dev_name(device),wave_out_error(rc));