wined3d: Create a fake non-gl adapter.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 0abeb1d..c3f4910 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -682,6 +682,7 @@
 struct WineD3DAdapter
 {
     UINT                    num;
+    BOOL                    opengl;
     POINT                   monitorPoint;
     WineD3D_GL_Info         gl_info;
     const char              *driver;