)]}'
{
  "commit": "9e43683316063cd16252eca6cf5d5bf938bdeaf2",
  "tree": "2743b8f8581c6a6a25928f6b939df7357dc5064c",
  "parents": [
    "72fb7acf8dfd1514387198811c07951dd8a9d90a"
  ],
  "author": {
    "name": "Raphael Junqueira",
    "email": "fenix@club-internet.fr",
    "time": "Tue Jan 14 23:12:37 2003 +0000"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Tue Jan 14 23:12:37 2003 +0000"
  },
  "message": "- beginning of vertex matrix blending using extensions (currently\n  alpha alpha stage as i haven\u0027t understand needed extension behavior)\n- modify SetRenderState for matrix blending specific params\n- by default diffuse color is white ;)\n- comments most of the traces (else flood ...)\n- add more urls in comments\n- indent, cleanups\n\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "b6bd0d6f902cdac531337c0711e2a39ac00de5cc",
      "old_mode": 33188,
      "old_path": "dlls/d3d8/device.c",
      "new_id": "d27c1a503392533c7a4a176cfd4e2577b5981aeb",
      "new_mode": 33188,
      "new_path": "dlls/d3d8/device.c"
    },
    {
      "type": "modify",
      "old_id": "dfdc6d69256dcaeadfe55ca29df9ec3656c7243e",
      "old_mode": 33188,
      "old_path": "dlls/d3d8/directx.c",
      "new_id": "47d39537bdd69217db579571df1207ce73ad1094",
      "new_mode": 33188,
      "new_path": "dlls/d3d8/directx.c"
    }
  ]
}
