Made sleep_on usable from all requests.
diff --git a/server/request.c b/server/request.c
index 62b15e9..fa9ccc7 100644
--- a/server/request.c
+++ b/server/request.c
@@ -76,23 +76,13 @@
if (req < REQ_NB_REQUESTS)
{
req_handlers[req].handler( current->buffer, fd );
- if (current && current->state != SLEEPING) send_reply( current );
+ if (current && !current->wait) send_reply( current );
current = NULL;
return;
}
fatal_protocol_error( current, "bad request %d\n", req );
}
-/* handle a client timeout */
-void call_timeout_handler( void *thread )
-{
- current = (struct thread *)thread;
- if (debug_level) trace_timeout();
- clear_error();
- thread_timeout();
- current = NULL;
-}
-
/* set the fd to pass to the thread */
void set_reply_fd( struct thread *thread, int pass_fd )
{
@@ -103,7 +93,7 @@
/* send a reply to a thread */
void send_reply( struct thread *thread )
{
- if (thread->state == SLEEPING) thread->state = RUNNING;
+ assert( !thread->wait );
if (debug_level) trace_reply( thread );
if (!write_request( thread )) set_select_events( &thread->obj, POLLOUT );
}
diff --git a/server/request.h b/server/request.h
index 766b924..da50d44 100644
--- a/server/request.h
+++ b/server/request.h
@@ -29,12 +29,10 @@
extern void read_request( struct thread *thread );
extern int write_request( struct thread *thread );
extern void fatal_protocol_error( struct thread *thread, const char *err, ... );
-extern void call_timeout_handler( void *thread );
extern void set_reply_fd( struct thread *thread, int pass_fd );
extern void send_reply( struct thread *thread );
extern void trace_request( enum request req, int fd );
-extern void trace_timeout(void);
extern void trace_kill( struct thread *thread );
extern void trace_reply( struct thread *thread );
diff --git a/server/thread.c b/server/thread.c
index baaff4c..39cd5cf 100644
--- a/server/thread.c
+++ b/server/thread.c
@@ -46,6 +46,7 @@
int flags;
struct timeval timeout;
struct timeout_user *user;
+ sleep_reply reply; /* function to build the reply */
struct wait_queue_entry queues[1];
};
@@ -117,8 +118,6 @@
thread->teb = NULL;
thread->mutex = NULL;
thread->debug_ctx = NULL;
- thread->debug_event = NULL;
- thread->exit_event = NULL;
thread->wait = NULL;
thread->apc = NULL;
thread->apc_count = 0;
@@ -330,24 +329,19 @@
}
/* build the thread wait structure */
-static int wait_on( struct thread *thread, int count,
- int *handles, int flags, int timeout )
+static int wait_on( int count, struct object *objects[], int flags,
+ int timeout, sleep_reply func )
{
struct thread_wait *wait;
struct wait_queue_entry *entry;
- struct object *obj;
int i;
- if ((count < 0) || (count > MAXIMUM_WAIT_OBJECTS))
- {
- set_error( ERROR_INVALID_PARAMETER );
- return 0;
- }
if (!(wait = mem_alloc( sizeof(*wait) + (count-1) * sizeof(*entry) ))) return 0;
- thread->wait = wait;
+ current->wait = wait;
wait->count = count;
wait->flags = flags;
wait->user = NULL;
+ wait->reply = func;
if (flags & SELECT_TIMEOUT)
{
gettimeofday( &wait->timeout, 0 );
@@ -356,33 +350,27 @@
for (i = 0, entry = wait->queues; i < count; i++, entry++)
{
- if (!(obj = get_handle_obj( thread->process, handles[i],
- SYNCHRONIZE, NULL )))
- {
- wait->count = i - 1;
- end_wait( thread );
- return 0;
- }
- entry->thread = thread;
+ struct object *obj = objects[i];
+ entry->thread = current;
if (!obj->ops->add_queue( obj, entry ))
{
- wait->count = i - 1;
- end_wait( thread );
+ wait->count = i;
+ end_wait( current );
return 0;
}
- release_object( obj );
}
return 1;
}
/* check if the thread waiting condition is satisfied */
-static int check_wait( struct thread *thread, int *signaled )
+static int check_wait( struct thread *thread, struct object **object )
{
- int i;
+ int i, signaled;
struct thread_wait *wait = thread->wait;
struct wait_queue_entry *entry = wait->queues;
assert( wait );
+ *object = NULL;
if (wait->flags & SELECT_ALL)
{
int not_ok = 0;
@@ -392,11 +380,11 @@
not_ok |= !entry->obj->ops->signaled( entry->obj, thread );
if (not_ok) goto other_checks;
/* Wait satisfied: tell it to all objects */
- *signaled = 0;
+ signaled = 0;
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
if (entry->obj->ops->satisfied( entry->obj, thread ))
- *signaled = STATUS_ABANDONED_WAIT_0;
- return 1;
+ signaled = STATUS_ABANDONED_WAIT_0;
+ return signaled;
}
else
{
@@ -404,75 +392,97 @@
{
if (!entry->obj->ops->signaled( entry->obj, thread )) continue;
/* Wait satisfied: tell it to the object */
- *signaled = i;
+ signaled = i;
+ *object = entry->obj;
if (entry->obj->ops->satisfied( entry->obj, thread ))
- *signaled = i + STATUS_ABANDONED_WAIT_0;
- return 1;
+ signaled = i + STATUS_ABANDONED_WAIT_0;
+ return signaled;
}
}
other_checks:
- if ((wait->flags & SELECT_ALERTABLE) && thread->apc)
- {
- *signaled = STATUS_USER_APC;
- return 1;
- }
+ if ((wait->flags & SELECT_ALERTABLE) && thread->apc) return STATUS_USER_APC;
if (wait->flags & SELECT_TIMEOUT)
{
struct timeval now;
gettimeofday( &now, NULL );
- if (!time_before( &now, &wait->timeout ))
- {
- *signaled = STATUS_TIMEOUT;
- return 1;
- }
+ if (!time_before( &now, &wait->timeout )) return STATUS_TIMEOUT;
}
- return 0;
+ return -1;
+}
+
+/* build a reply to the select request */
+static void build_select_reply( struct thread *thread, struct object *obj, int signaled )
+{
+ struct select_request *req = get_req_ptr( thread );
+ req->signaled = signaled;
}
/* attempt to wake up a thread */
/* return 1 if OK, 0 if the wait condition is still not satisfied */
static int wake_thread( struct thread *thread )
{
- struct select_request *req = get_req_ptr( thread );
-
- if (!check_wait( thread, &req->signaled )) return 0;
+ int signaled;
+ struct object *object;
+ if ((signaled = check_wait( thread, &object )) == -1) return 0;
+ thread->error = 0;
+ thread->wait->reply( thread, object, signaled );
end_wait( thread );
return 1;
}
-/* sleep on a list of objects */
-static void sleep_on( struct thread *thread, int count, int *handles, int flags, int timeout )
+/* thread wait timeout */
+static void thread_timeout( void *ptr )
{
- struct select_request *req;
- assert( !thread->wait );
- if (!wait_on( thread, count, handles, flags, timeout )) goto error;
- if (wake_thread( thread )) return;
+ struct thread *thread = ptr;
+ if (debug_level) fprintf( stderr, "%08x: *timeout*\n", (unsigned int)thread );
+ assert( thread->wait );
+ thread->error = 0;
+ thread->wait->user = NULL;
+ thread->wait->reply( thread, NULL, STATUS_TIMEOUT );
+ end_wait( thread );
+ send_reply( thread );
+}
+
+/* sleep on a list of objects */
+int sleep_on( int count, struct object *objects[], int flags, int timeout, sleep_reply func )
+{
+ assert( !current->wait );
+ if (!wait_on( count, objects, flags, timeout, func )) return 0;
+ if (wake_thread( current )) return 1;
/* now we need to wait */
if (flags & SELECT_TIMEOUT)
{
- if (!(thread->wait->user = add_timeout_user( &thread->wait->timeout,
- call_timeout_handler, thread )))
- goto error;
+ if (!(current->wait->user = add_timeout_user( ¤t->wait->timeout,
+ thread_timeout, current )))
+ {
+ end_wait( current );
+ return 0;
+ }
}
- thread->state = SLEEPING;
- return;
-
- error:
- req = get_req_ptr( thread );
- req->signaled = -1;
+ return 1;
}
-/* timeout for the current thread */
-void thread_timeout(void)
+/* select on a list of handles */
+static int select_on( int count, int *handles, int flags, int timeout )
{
- struct select_request *req = get_req_ptr( current );
+ int ret = 0;
+ int i;
+ struct object *objects[MAXIMUM_WAIT_OBJECTS];
- assert( current->wait );
- current->wait->user = NULL;
- end_wait( current );
- req->signaled = STATUS_TIMEOUT;
- send_reply( current );
+ if ((count < 0) || (count > MAXIMUM_WAIT_OBJECTS))
+ {
+ set_error( ERROR_INVALID_PARAMETER );
+ return 0;
+ }
+ for (i = 0; i < count; i++)
+ {
+ if (!(objects[i] = get_handle_obj( current->process, handles[i], SYNCHRONIZE, NULL )))
+ break;
+ }
+ if (i == count) ret = sleep_on( count, objects, flags, timeout, build_select_reply );
+ while (--i >= 0) release_object( objects[i] );
+ return ret;
}
/* attempt to wake threads sleeping on the object wait queue */
@@ -642,7 +652,8 @@
/* select on a handle list */
DECL_HANDLER(select)
{
- sleep_on( current, req->count, req->handles, req->flags, req->timeout );
+ if (!select_on( req->count, req->handles, req->flags, req->timeout ))
+ req->signaled = -1;
}
/* queue an APC for a thread */
diff --git a/server/thread.h b/server/thread.h
index f847fc4..c19b9d4 100644
--- a/server/thread.h
+++ b/server/thread.h
@@ -20,12 +20,10 @@
struct thread_apc;
struct mutex;
struct debug_ctx;
-struct debug_event;
enum run_state
{
RUNNING, /* running normally */
- SLEEPING, /* sleeping waiting for a request to terminate */
TERMINATED /* terminated */
};
@@ -40,8 +38,6 @@
struct process *process;
struct mutex *mutex; /* list of currently owned mutexes */
struct debug_ctx *debug_ctx; /* debugger context if this thread is a debugger */
- struct debug_event *debug_event; /* pending debug event for this thread */
- struct debug_event *exit_event; /* pending debug exit event for this thread */
struct thread_wait *wait; /* current wait condition if sleeping */
struct thread_apc *apc; /* list of async procedure calls */
int apc_count; /* number of outstanding APCs */
@@ -59,6 +55,9 @@
enum request last_req; /* last request received (for debugging) */
};
+/* callback function for building the thread reply when sleep_on is finished */
+typedef void (*sleep_reply)( struct thread *thread, struct object *obj, int signaled );
+
extern struct thread *current;
/* thread functions */
@@ -74,8 +73,9 @@
extern int add_queue( struct object *obj, struct wait_queue_entry *entry );
extern void remove_queue( struct object *obj, struct wait_queue_entry *entry );
extern void kill_thread( struct thread *thread, int exit_code );
-extern void thread_timeout(void);
extern void wake_up( struct object *obj, int max );
+extern int sleep_on( int count, struct object *objects[], int flags,
+ int timeout, sleep_reply func );
/* ptrace functions */
diff --git a/server/trace.c b/server/trace.c
index c9643e9..36d7c0f 100644
--- a/server/trace.c
+++ b/server/trace.c
@@ -1336,11 +1336,6 @@
else fprintf( stderr, " )\n" );
}
-void trace_timeout(void)
-{
- fprintf( stderr, "%08x: *timeout*\n", (unsigned int)current );
-}
-
void trace_kill( struct thread *thread )
{
fprintf( stderr,"%08x: *killed* exit_code=%d\n",