d3dxof: Don't make local variables static.
diff --git a/dlls/d3dxof/d3dxof.c b/dlls/d3dxof/d3dxof.c
index 2df7d66..1281346 100644
--- a/dlls/d3dxof/d3dxof.c
+++ b/dlls/d3dxof/d3dxof.c
@@ -367,7 +367,7 @@
static BOOL is_guid(parse_buffer* buf)
{
- static char tmp[50];
+ char tmp[50];
DWORD pos = 1;
GUID class_id;
DWORD tab[10];
@@ -417,7 +417,7 @@
static BOOL is_name(parse_buffer* buf)
{
- static char tmp[50];
+ char tmp[50];
DWORD pos = 0;
char c;
BOOL error = 0;
@@ -446,7 +446,7 @@
static BOOL is_integer(parse_buffer* buf)
{
- static char tmp[50];
+ char tmp[50];
DWORD pos = 0;
char c;
DWORD integer;
@@ -666,7 +666,7 @@
static BOOL parse_name(parse_buffer * buf)
{
DWORD count;
- static char strname[100];
+ char strname[100];
if (parse_TOKEN(buf) != TOKEN_NAME)
return FALSE;