Redesign of the server communication protocol to allow arbitrary sized
data to be exchanged.
Split request and reply structures to make backwards compatibility
easier.
Moved many console functions to dlls/kernel, added code page support,
changed a few requests to behave properly with the new protocol.
diff --git a/server/console.h b/server/console.h
index 88999a1..bde68ec 100644
--- a/server/console.h
+++ b/server/console.h
@@ -7,6 +7,8 @@
#ifndef __WINE_SERVER_CONSOLE_H
#define __WINE_SERVER_CONSOLE_H
+#include "wincon.h"
+
struct screen_buffer;
struct console_input_events;
@@ -18,7 +20,7 @@
int mode; /* input mode */
struct screen_buffer *active; /* active screen buffer */
int recnum; /* number of input records */
- void *records; /* input records */
+ INPUT_RECORD *records; /* input records */
struct console_input_events *evt; /* synchronization event with renderer */
WCHAR *title; /* console title */
WCHAR **history; /* lines history */