commit | 9b572170da5f35a80c6bb07ab8ebcda7a854f27f | [log] [tgz] |
---|---|---|
author | Luis C. Busquets Pérez <luis.busquets@ilidium.com> | Fri Aug 01 21:19:11 2008 +0200 |
committer | Alexandre Julliard <julliard@winehq.org> | Mon Aug 04 15:41:15 2008 +0200 |
tree | dd0ae609735fac3c22b04d3c7e657594c0eb077e | |
parent | 457efd55d07306039851339d041eecdc2a08c86c [diff] [blame] |
d3dx9: Implementation of D3DXGetVertexShaderProfile.
diff --git a/include/d3dx9shader.h b/include/d3dx9shader.h index 38ca97d..0e629d9 100644 --- a/include/d3dx9shader.h +++ b/include/d3dx9shader.h
@@ -28,6 +28,7 @@ LPCSTR WINAPI D3DXGetPixelShaderProfile(LPDIRECT3DDEVICE9 device); UINT WINAPI D3DXGetShaderSize(const DWORD *byte_code); DWORD WINAPI D3DXGetShaderVersion(const DWORD *byte_code); +LPCSTR WINAPI D3DXGetVertexShaderProfile(LPDIRECT3DDEVICE9 device); #ifdef __cplusplus }