Remove from docs / config tool useless / obsoleted options.

diff --git a/documentation/configuring.sgml b/documentation/configuring.sgml
index 5a5ea41..af4d8a8 100644
--- a/documentation/configuring.sgml
+++ b/documentation/configuring.sgml
@@ -2699,21 +2699,6 @@
       </listitem>
     </varlistentry>
     <varlistentry>
-      <term>UseXShm</term>
-      <listitem>
-	<para>
-	  If you don't want DirectX to use DGA, you can at least
-	  use X Shared Memory extensions (XShm). It is much
-	  slower than DGA, since the app doesn't have direct
-	  access to the physical frame buffer, but using shared
-	  memory to draw the frame is at least faster than
-	  sending the data through the standard X11 socket, even
-	  though Wine's XShm support is still known to crash
-	  sometimes.
-	</para>
-      </listitem>
-    </varlistentry>
-    <varlistentry>
       <term>DesktopDoubleBuffered</term>
       <listitem>
 	<para>
diff --git a/documentation/installation-und-konfiguration.german b/documentation/installation-und-konfiguration.german
index 143aac4..db3bf5c 100644
--- a/documentation/installation-und-konfiguration.german
+++ b/documentation/installation-und-konfiguration.german
@@ -1033,11 +1033,6 @@
           unterstützt, ist es oft erforderlich, den X-Server in der
           benötigten Farbtiefe zu starten, bevor WINE gestartet wird.
           
-   UseXShm
-          Hierbei handelt es sich um eine andere Erweiterung des X
-          Window Systems, die schnellere Graphikoperationen
-          ermöglicht.  Beispiel: "UseXShm" = "true".
-          
    DXGrab
           Diese Option bewirkt, dass der Mauszeiger - bei der
           Verwendung von DirectDraw (DirectX) - das von DirectDraw
diff --git a/documentation/samples/config b/documentation/samples/config
index 84c13bf..d19e30a 100644
--- a/documentation/samples/config
+++ b/documentation/samples/config
@@ -124,8 +124,6 @@
 ; Use XFree86 DGA extension if present
 ; (make sure /dev/mem is accessible by you !)
 "UseDGA" = "Y"
-; Use XShm extension if present
-"UseXShm" = "Y"
 ; Use XVidMode extension if present
 "UseXVidMode" = "Y"
 ; Use the take focus protocol
@@ -135,9 +133,6 @@
 ; Create the desktop window with a double-buffered visual
 ; (useful to play OpenGL games)
 "DesktopDoubleBuffered" = "N"
-; Use this if you have more than one port for video on your setup
-; (Wine uses for now the first 'input image' it finds).
-;; "XVideoPort" = "43"
 ; Run in synchronous mode (useful for debugging X11 problems)
 ;;"Synchronous" = "Y"
 ;
diff --git a/programs/winecfg/properties.h b/programs/winecfg/properties.h
index e7df431..01bd78d 100644
--- a/programs/winecfg/properties.h
+++ b/programs/winecfg/properties.h
@@ -63,12 +63,10 @@
     int    nDesktopSizeX;
     int    nDesktopSizeY;
     int    nDGA;
-    int    nXShm;
     int    nXVidMode;
     int    nTakeFocus;
     int    nDXGrab;
     int    nDoubleBuffered;
-    int    nXVideoPort;
     int    nSynchronous;
 } X11DRV_DESC;
 
diff --git a/programs/winecfg/winecfg.c b/programs/winecfg/winecfg.c
index b5d7fa6..feab865 100644
--- a/programs/winecfg/winecfg.c
+++ b/programs/winecfg/winecfg.c
@@ -209,12 +209,10 @@
     pCfg->sX11Drv.nDesktopSizeX = 640;
     pCfg->sX11Drv.nDesktopSizeY = 480;
     pCfg->sX11Drv.nDGA = 1;
-    pCfg->sX11Drv.nXShm = 1;
     pCfg->sX11Drv.nXVidMode = 1;
     pCfg->sX11Drv.nTakeFocus = 1;
     pCfg->sX11Drv.nDXGrab = 0;
     pCfg->sX11Drv.nDoubleBuffered = 0;
-    pCfg->sX11Drv.nXVideoPort = 43;
     pCfg->sX11Drv.nSynchronous = 1;
     
     RegCloseKey( hSession );