)]}'
{
  "commit": "97f320a77b49b95fc8eae267019f39a8f862e8a4",
  "tree": "887d72e93b5c81961c44332614944c30e893d8e0",
  "parents": [
    "9e69b86a03560fe603c318f5cb7bc4bcc17c7791"
  ],
  "author": {
    "name": "Henri Verbeet",
    "email": "hverbeet@codeweavers.com",
    "time": "Wed Jun 03 10:47:26 2009 +0200"
  },
  "committer": {
    "name": "Alexandre Julliard",
    "email": "julliard@winehq.org",
    "time": "Wed Jun 03 11:39:16 2009 +0200"
  },
  "message": "wined3d: Introduce volumetexture_init() to handle most of the volume texture initialization.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "5d7c4ddf8499442ace7c6bb5f33a61d28b9d5db6",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/device.c",
      "new_id": "f1dd9389956c25b70922f74fbf3ff97ef6505626",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/device.c"
    },
    {
      "type": "modify",
      "old_id": "6b30f3a66c842b8fac9becffecadb7873e82db5a",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/volumetexture.c",
      "new_id": "491525b31f8f8449960917a7c61358056fb1883a",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/volumetexture.c"
    },
    {
      "type": "modify",
      "old_id": "9c1c2d15f1627cc3b6a37c0a1a5153e53a7750fc",
      "old_mode": 33188,
      "old_path": "dlls/wined3d/wined3d_private.h",
      "new_id": "e6730555e426baf56cad3a006f321d1d6db505c4",
      "new_mode": 33188,
      "new_path": "dlls/wined3d/wined3d_private.h"
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  ]
}
