commit | 93155ea0873b5d53f427f28a4eda74e9cb96ad0b | [log] [tgz] |
---|---|---|
author | Stefan Dösinger <stefan@codeweavers.com> | Tue Jul 31 15:04:56 2007 +0200 |
committer | Alexandre Julliard <julliard@winehq.org> | Mon Aug 13 11:37:25 2007 +0200 |
tree | e4f45b2c29e257f16e73aa04d2d65cf6f6bf7c43 | |
parent | 28084c5f80af37e0d88182ac335bfb4edd711d5c [diff] [blame] |
wined3d: Optimize render states in the stateblock.
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 55eabf8..b2fe145 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h
@@ -1356,6 +1356,10 @@ /* Scissor test rectangle */ RECT scissorRect; + + /* Contained state management */ + DWORD contained_render_states[WINEHIGHEST_RENDER_STATE + 1]; + unsigned int num_contained_render_states; }; extern void stateblock_savedstates_set(